Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Effects | +-- DeusEx.PawnGenerator | +-- DeusEx.FlyGenerator
Variables Summary |
---|
Inherited Variables from Engine.Effects |
---|
bOnlyTriggerable, EffectSound1, EffectSound2 |
Structures Summary |
---|
Inherited Structures from DeusEx.PawnGenerator |
---|
PawnData, PawnTypes |
Functions Summary | ||
---|---|---|
![]() | ZoneChange (ZoneInfo NewZone)) |
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { PawnClasses(0)=(Count=8,PawnClass=Class'DeusEx.Fly') Alliance=Fly bGeneratorIsHome=True ActiveArea=700.000000 Radius=50.000000 MaxCount=3 bPawnsTransient=True bLOSCheck=False } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |