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DeusEx.Image03_747Diagram

Extends
DataVaultImage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- DeusEx.DataVaultImage
         |   
         +-- DeusEx.Image03_747Diagram

Variables Summary
Inherited Variables from DeusEx.DataVaultImage
bPlayerViewedImage, colNoteBackground, colNoteTextFocus, colNoteTextNormal, firstNote, floorDescription, imageDescription, imageTextures[4], nextImage, prevImage, sizeX, sizeY, sortKey
Inherited Variables from Engine.Inventory
AbsorptionPriority, ActivateSound, ArmorAbsorption, AutoSwitchPriority, bActivatable, bActive, bAmbientGlow, bCanUseObjectBelt, bDisplayableInv, beltDescription, beltPos, bFirstFrame, bHeldItem, bInObjectBelt, bInstantRespawn, bIsAnArmor, bMuzzleFlashParticles, BobDamping, bRotatingPickup, bSleepTouch, bSteadyFlash3rd, bSteadyToggle, bToggleSteadyFlash, bTossedOut, Charge, DeActivateSound, description, FlashCount, Icon, InventoryGroup, invPosX, invPosY, invSlotsX, invSlotsY, ItemArticle, ItemMessageClass, ItemName, LandSound, largeIcon, largeIconHeight, largeIconWidth, MaxDesireability, MuzzleFlashMesh, MuzzleFlashScale, MuzzleFlashStyle, MuzzleFlashTexture, MyMarker, M_Activated, M_Deactivated, M_Selected, NextArmor, OldFlashCount, PickupMessage, PickupMessageClass, PickupSound, PickupViewMesh, PickupViewScale, PlayerLastTouched, PlayerViewMesh, PlayerViewOffset, PlayerViewScale, ProtectionType1, ProtectionType2, RespawnSound, RespawnTime, StatusIcon, ThirdPersonMesh, ThirdPersonScale

Functions Summary
Inherited Functions from DeusEx.DataVaultImage
AddNote, DeleteNote, Frob, SpawnCopy, UnloadTextures
Inherited Functions from Engine.Inventory
Activate, ActivateTranslator, AltFire, ArmorAbsorbDamage, ArmorImpactEffect, ArmorPriority, BecomeItem, BecomePickup, BeginState, BotDesireability, CalcDrawOffset, ChangedWeapon, CheckTouching, Destroyed, DrawStatusIconAt, DropFrom, DropInventory, EndState, Fire, Frob, GetHumanName, GiveTo, HandlePickupQuery, InventoryCapsFloat, InventoryCapsString, Landed, OwnerJumped, PlayLandingSound, PostBeginPlay, PrioritizeArmor, RecommendWeapon, ReduceDamage, RenderOverlays, SelectNext, SetOwnerDisplay, SetRespawn, SpawnCopy, TestMPBeltSpot, TravelPreAccept, UpdateInfo, Use, ValidTouch, WeaponChange, ZoneChange


Defaultproperties

defaultproperties
{
     imageTextures(0)=Texture'DeusExUI.UserInterface.Image03_747Diagram_1'
     imageTextures(1)=Texture'DeusExUI.UserInterface.Image03_747Diagram_2'
     imageTextures(2)=Texture'DeusExUI.UserInterface.Image03_747Diagram_3'
     imageTextures(3)=Texture'DeusExUI.UserInterface.Image03_747Diagram_4'
     imageDescription="747 Diagram"
     colNoteTextNormal=(R=50,G=50)
     colNoteTextFocus=(R=0,G=0)
     colNoteBackground=(R=32,G=32)
}

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Creation time: Mon 8/11/2021 16:31:08.840 - Created with UnCodeX