Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Triggers | +-- Engine.Trigger | +-- DeusEx.InterpolateTrigger
Variables Summary |
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Inherited Variables from Engine.Trigger |
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bInitiallyActive, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType |
Enumerations Summary |
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Inherited Enumerations from Engine.Trigger |
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ETriggerType |
Functions Summary | ||
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![]() | bool | SendActorOnPath ())) |
![]() | Touch (Actor Other)) | |
![]() | Trigger (Actor Other, Pawn Instigator)) |
Inherited Functions from Engine.Trigger |
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CheckTouchList, FindTriggerActor, IsRelevant, PostBeginPlay, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch |
Functions Detail |
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Defaultproperties |
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defaultproperties { bTriggerOnceOnly=True CollisionRadius=96.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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