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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Triggers
|
+-- Engine.Trigger
|
+-- DeusEx.LogicTrigger
| Variables Summary | |
|---|---|
| bool | in1 |
| bool | in2 |
| bool | out |
| bool | outhit |
| LogicTrigger | |
| name | inGroup1 |
| name | inGroup2 |
| bool | Not |
| bool | OneShot |
| ELogicType | Op |
| Inherited Variables from Engine.Trigger |
|---|
| bInitiallyActive, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType |
| Enumerations Summary | ||
|---|---|---|
| ELogicType GATE_AND, GATE_OR, GATE_XOR | ||
| Inherited Enumerations from Engine.Trigger |
|---|
| ETriggerType |
| Functions Summary | ||
|---|---|---|
![]() | Trigger (Actor Other, Pawn Instigator)) | |
| Inherited Functions from Engine.Trigger |
|---|
| CheckTouchList, FindTriggerActor, IsRelevant, PostBeginPlay, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Functions Detail |
|---|
Trigger Source code| Defaultproperties |
|---|
defaultproperties { CollisionRadius=0.000000 bCollideActors=False } |
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