DeusEx.MenuChoice_GameType
- Extends
- MenuUIChoiceEnum
- Modifiers
- config
Core.Object
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+-- Extension.ExtensionObject
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+-- Extension.Window
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+-- DeusEx.MenuUIChoice
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+-- DeusEx.MenuUIChoiceEnum
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+-- DeusEx.MenuChoice_GameType
Inherited Functions from DeusEx.MenuUIChoiceEnum |
ButtonActivated, CreateInfoButton, CycleNextValue, CyclePreviousValue, GetValue, InitWindow, LoadSetting, LoadSettingBool, ResetToDefault, SaveSetting, SaveSettingBool, SetValue, UpdateInfoButton |
Inherited Functions from DeusEx.MenuUIChoice |
ButtonActivated, ButtonActivatedRight, CancelSetting, CreateActionButton, CycleNextValue, CyclePreviousValue, InitWindow, LoadSetting, ResetToDefault, SaveMenuSettings, SaveSetting, SetActionButtonWidth, VirtualKeyPressed |
var localized String gameNames[24];
var globalconfig String gameTypes[24];
var globalconfig int NumGameTypes;
function string GetModuleName ( int GameIndex) )
event InitWindow ( ) )
function LoadSetting ( ) )
function PopulateGameTypes ( ) )
function ResetToDefault ( ) )
function SaveSetting ( ) )
function SetInitialGameType ( ) )
function SetValue ( int newValue) )
defaultproperties
{
NumGameTypes=4
gameTypes(0)="DeusEx.DeathMatchGame"
gameTypes(1)="DeusEx.BasicTeamDMGame"
gameTypes(2)="DeusEx.AdvTeamDMGame"
gameTypes(3)="DeusEx.TeamDMGame"
gameNames(0)="Deathmatch"
gameNames(1)="Basic Team Deathmatch"
gameNames(2)="Advanced Team Deathmatch"
gameNames(3)="Custom Team Deathmatch"
defaultInfoWidth=243
defaultInfoPosX=203
HelpText="Type of game to play"
actionText="Game Type"
configSetting="MenuScreenHostGame CurrentGameType"
}
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Creation time: Mon 8/11/2021 16:31:11.130 - Created with
UnCodeX