Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Extension.ExtensionObject | +-- Extension.Window | +-- Extension.TabGroupWindow | +-- Extension.ModalWindow | +-- DeusEx.DeusExBaseWindow | +-- DeusEx.MenuUIWindow | +-- DeusEx.MenuUIScreenWindow | +-- DeusEx.MenuScreenHostGame
MenuScreenHostLan, MenuScreenHostNet
Constants Summary | ||
---|---|---|
MODE_DEDICATED | = | 0 |
MODE_LISTEN | = | 1 |
Variables Summary | |
---|---|
MenuChoice_GameType | GameTypeChoice |
MenuChoice_VictoryType | VictoryTypeChoice |
MenuChoice_VictoryValue | VictoryValueChoice |
MenuScreenHostGame | |
bool | bLanOnly |
string | CurrentGameType |
int | ServerMode |
Inherited Variables from DeusEx.MenuUIScreenWindow |
---|
choiceCount, choiceStartX, choiceStartY, choices[13], choiceVerticalGap, currentChoice |
Enumerations Summary |
---|
Inherited Enumerations from DeusEx.MenuUIWindow |
---|
EActionButtonEvents, EMenuActions, EMessageBoxModes |
Structures Summary |
---|
Inherited Structures from DeusEx.MenuUIWindow |
---|
S_ActionButtonDefault |
Functions Summary | ||
---|---|---|
![]() | BeginHost ())) | |
![]() | string | GetGameType ())) |
![]() | InitWindow ())) | |
![]() | LockButtonSetting (MenuUIChoice SetButton)) | |
![]() | ProcessAction (String actionKey)) | |
![]() | SaveSettings ())) | |
![]() | SetChoiceInfo ())) | |
![]() | SetCustomizable (bool bCanCustomize)) |
Inherited Functions from DeusEx.MenuUIScreenWindow |
---|
CancelScreen, CreateChoices, FocusEnteredDescendant, FocusLeftDescendant, InitWindow, LoadSettings, ResetToDefaults, SaveSettings, VirtualKeyPressed |
Constants Detail |
---|
Variables Detail |
---|
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { CurrentGameType="DeusEx.DeathMatchGame" ServerMode=1 choiceVerticalGap=28 choiceStartY=17 choices(0)=Class'DeusEx.menuchoice_gametype' choices(1)=Class'DeusEx.menuchoice_map' choices(2)=Class'DeusEx.menuchoice_maxplayers' choices(3)=Class'DeusEx.menuchoice_friendlyfire' choices(4)=Class'DeusEx.menuchoice_Startingaugs' choices(5)=Class'DeusEx.menuchoice_augbonus' choices(6)=Class'DeusEx.menuchoice_skilllevel' choices(7)=Class'DeusEx.menuchoice_startingskills' choices(8)=Class'DeusEx.menuchoice_skillbonus' choices(9)=Class'DeusEx.menuchoice_victorytype' choices(10)=Class'DeusEx.menuchoice_victoryvalue' choices(11)=Class'DeusEx.menuchoice_cycle' choices(12)=Class'DeusEx.menuchoice_servermode' actionButtons(0)=(Align=HALIGN_Right,Action=AB_Cancel) actionButtons(1)=(Align=HALIGN_Right,Action=AB_Reset) actionButtons(2)=(Action=AB_Other,Text="Start Game",Key="BEGINHOST") Title="Host Multiplayer Game" ClientWidth=461 ClientHeight=427 clientTextures(0)=Texture'DeusExUI.UserInterface.MenuHostBackground_1' clientTextures(1)=Texture'DeusExUI.UserInterface.MenuHostBackground_2' clientTextures(2)=Texture'DeusExUI.UserInterface.MenuHostBackground_3' clientTextures(3)=Texture'DeusExUI.UserInterface.MenuHostBackground_4' textureCols=2 helpPosY=377 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |