DeusEx.MenuChoice_VictoryValue
- Extends
- MenuUIChoiceSlider
Core.Object
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+-- Extension.ExtensionObject
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+-- Extension.Window
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+-- DeusEx.MenuUIChoice
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+-- DeusEx.MenuUIChoiceSlider
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+-- DeusEx.MenuChoice_VictoryValue
Inherited Functions from DeusEx.MenuUIChoiceSlider |
CreateSlider, CycleNextValue, CyclePreviousValue, GetValue, InitWindow, LoadSetting, ParentRequestedPreferredSize, ResetToDefault, SaveSetting, SetEnumeration, SetEnumerators, SetValue |
Inherited Functions from DeusEx.MenuUIChoice |
ButtonActivated, ButtonActivatedRight, CancelSetting, CreateActionButton, CycleNextValue, CyclePreviousValue, InitWindow, LoadSetting, ResetToDefault, SaveMenuSettings, SaveSetting, SetActionButtonWidth, VirtualKeyPressed |
var localized string FragLimitActionText;
var localized string FragLimitHelpText;
var localized string TimeLimitActionText;
var localized string TimeLimitHelpText;
event InitWindow ( ) )
function SetVictoryType ( string VictoryType) )
defaultproperties
{
TimeLimitActionText="Time Limit(minutes)"
FragLimitActionText="Kill Limit"
TimeLimitHelpText="Number of minutes until game ends"
FragLimitHelpText="Number of kills needed to win"
numTicks=40
startValue=1.000000
endValue=40.000000
defaultValue=20.000000
choiceControlPosX=203
actionText=""
configSetting="DeusExMPGame ScoreToWin"
}
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Creation time: Mon 8/11/2021 16:31:11.495 - Created with
UnCodeX