Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Extension.ExtensionObject | +-- Extension.Window | +-- DeusEx.MenuUIChoice | +-- DeusEx.MenuUIChoiceEnum | +-- DeusEx.MenuChoice_EnabledDisabled | +-- DeusEx.MenuChoice_ObjectNames
Variables Summary |
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Inherited Variables from DeusEx.MenuUIChoiceEnum |
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btnInfo, currentEnum, currentValue, defaultInfoPosX, defaultInfoWidth, defaultValue, enumText[40] |
Functions Summary | ||
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![]() | LoadSetting ())) | |
![]() | ResetToDefault ())) | |
![]() | SaveSetting ())) |
Inherited Functions from DeusEx.MenuUIChoiceEnum |
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ButtonActivated, CreateInfoButton, CycleNextValue, CyclePreviousValue, GetValue, InitWindow, LoadSetting, LoadSettingBool, ResetToDefault, SaveSetting, SaveSettingBool, SetValue, UpdateInfoButton |
Functions Detail |
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Defaultproperties |
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defaultproperties { defaultInfoWidth=88 HelpText="If enabled, the name of the selected object in the world will be printed" actionText="|&Object Names" } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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