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DeusEx.MenuChoice_ObjectTextureDetail

Extends
MenuUIChoiceEnum

Core.Object
|   
+-- Extension.ExtensionObject
   |   
   +-- Extension.Window
      |   
      +-- DeusEx.MenuUIChoice
         |   
         +-- DeusEx.MenuUIChoiceEnum
            |   
            +-- DeusEx.MenuChoice_ObjectTextureDetail

Variables Summary
StringenglishEnumText[2]
Inherited Variables from DeusEx.MenuUIChoiceEnum
btnInfo, currentEnum, currentValue, defaultInfoPosX, defaultInfoWidth, defaultValue, enumText[40]
Inherited Variables from DeusEx.MenuUIChoice
actionText, btnAction, buttonVerticalOffset, choiceControlPosX, configSetting, FalseTrue[2], helpText, player

Functions Summary
function LoadSetting ()))
function SaveSetting ()))
Inherited Functions from DeusEx.MenuUIChoiceEnum
ButtonActivated, CreateInfoButton, CycleNextValue, CyclePreviousValue, GetValue, InitWindow, LoadSetting, LoadSettingBool, ResetToDefault, SaveSetting, SaveSettingBool, SetValue, UpdateInfoButton
Inherited Functions from DeusEx.MenuUIChoice
ButtonActivated, ButtonActivatedRight, CancelSetting, CreateActionButton, CycleNextValue, CyclePreviousValue, InitWindow, LoadSetting, ResetToDefault, SaveMenuSettings, SaveSetting, SetActionButtonWidth, VirtualKeyPressed


Variables Detail

englishEnumText[2] Source code

var String englishEnumText[2];


Functions Detail

LoadSetting Source code

function LoadSetting ( ) )

SaveSetting Source code

function SaveSetting ( ) )


Defaultproperties

defaultproperties
{
     englishEnumText(0)="Low"
     englishEnumText(1)="High"
     enumText(0)="Low"
     enumText(1)="High"
     defaultInfoWidth=98
     HelpText="Change the amount of texture detail on objects"
     actionText="|&Object Texture Detail"
     configSetting="ini:Engine.Engine.ViewportManager SkinDetail"
}

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Creation time: Mon 8/11/2021 16:31:11.285 - Created with UnCodeX