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Core.Object | +-- Extension.ExtensionObject | +-- Extension.Window | +-- Extension.TabGroupWindow | +-- Extension.ModalWindow | +-- DeusEx.DeusExBaseWindow | +-- DeusEx.MenuUIWindow | +-- DeusEx.MenuUIMenuWindow | +-- DeusEx.MenuSelectDifficulty
Variables Summary |
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Inherited Variables from DeusEx.MenuUIMenuWindow |
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buttonDefaults[10], ButtonNames[10], buttonWidth, buttonXPos, winButtons[10] |
Enumerations Summary |
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Inherited Enumerations from DeusEx.MenuUIWindow |
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EActionButtonEvents, EMenuActions, EMessageBoxModes |
Structures Summary |
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Inherited Structures from DeusEx.MenuUIMenuWindow |
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S_MenuButton |
Inherited Structures from DeusEx.MenuUIWindow |
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S_ActionButtonDefault |
Functions Summary | ||
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![]() | InitWindow ())) | |
![]() | InvokeNewGameScreen (float difficulty)) | |
![]() | ProcessCustomMenuButton (string key)) | |
![]() | WindowReady ())) |
Inherited Functions from DeusEx.MenuUIMenuWindow |
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ButtonActivated, CreateMenuButtons, InitWindow |
Functions Detail |
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Defaultproperties |
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defaultproperties { ButtonNames(0)="Easy" ButtonNames(1)="Medium" ButtonNames(2)="Hard" ButtonNames(3)="Realistic" ButtonNames(4)="Previous Menu" buttonXPos=7 buttonWidth=245 buttonDefaults(0)=(Y=13,Action=MA_Custom,Key="EASY") buttonDefaults(1)=(Y=49,Action=MA_Custom,Key="MEDIUM") buttonDefaults(2)=(Y=85,Action=MA_Custom,Key="HARD") buttonDefaults(3)=(Y=121,Action=MA_Custom,Key="REALISTIC") buttonDefaults(4)=(Y=179,Action=MA_Previous) Title="Select Combat Difficulty" ClientWidth=258 ClientHeight=221 clientTextures(0)=Texture'DeusExUI.UserInterface.MenuDifficultyBackground_1' clientTextures(1)=Texture'DeusExUI.UserInterface.MenuDifficultyBackground_2' textureRows=1 textureCols=2 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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