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DeusEx.Mutt

Extends
Dog

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- DeusEx.ScriptedPawn
         |   
         +-- DeusEx.Animal
            |   
            +-- DeusEx.Dog
               |   
               +-- DeusEx.Mutt

Variables Summary
Inherited Variables from DeusEx.Dog
time
Inherited Variables from DeusEx.Animal
aggressiveTimer, bBefriendFoodGiver, BestDist, BestFood, bFleeBigPawns, bFoodOverridesAttack, bMessyEater, bPauseWhenEating, bPlayDying, checkAggTimer, fleePawnTimer, Food, FoodClass, FoodDamage, FoodHealth, FoodIndex, FoodTimer

Functions Summary
function PlayDogBark ()))
Inherited Functions from DeusEx.Dog
PlayAttack, PlayBarking, PlayDogBark, PlayTakingHit, Tick, TweenToAttack
Inherited Functions from DeusEx.Animal
AnimEnd, BeginState, Chomp, ComputeFallDirection, EndState, FleeFromPawn, FrightenedByPawn, GetChompPosition, GetFeedSpot, GetMaxDistance, GetSwimPivot, GotoDisabledState, HandleDamage, HitWall, InterestedInFood, IsInRange, IsValidFood, ModifyDamage, Munch, PickDestination, PlayAreaSecureSound, PlayAttack, PlayCowerBegin, PlayCowerEnd, PlayCowering, PlayCrawling, PlayCriticalDamageSound, PlayDuck, PlayDying, PlayEating, PlayEatingSound, PlayFalling, PlayFiring, PlayGoingForAlarmSound, PlayIdleSound, PlayLanded, PlayOutOfAmmoSound, PlayPanicRunning, PlayPauseWhenEating, PlayPushing, PlayRising, PlayRubbingEyes, PlayRubbingEyesEnd, PlayRubbingEyesStart, PlayRunning, PlayRunningAndFiring, PlayScanningSound, PlaySearchingSound, PlayShoot, PlaySitting, PlaySittingDown, PlayStandingUp, PlayStartEating, PlayStopEating, PlayStunned, PlaySwimming, PlayTakingHit, PlayTargetAcquiredSound, PlayTargetLostSound, PlayTurning, PlayWaiting, PlayWalking, SetFall, ShouldBeStartled, ShouldDropWeapon, ShouldFlee, SpewBlood, Tick, TweenToAttack, TweenToRunning, TweenToShoot, TweenToSwimming, TweenToWaiting, TweenToWalking


Functions Detail

PlayDogBark Source code

function PlayDogBark ( ) )


Defaultproperties

defaultproperties
{
     CarcassType=Class'DeusEx.MuttCarcass'
     WalkingSpeed=0.200000
     GroundSpeed=250.000000
     WaterSpeed=50.000000
     AirSpeed=144.000000
     AccelRate=500.000000
     UnderWaterTime=20.000000
     AttitudeToPlayer=ATTITUDE_Ignore
     HitSound1=Sound'DeusExSounds.Animal.DogSmallGrowl'
     HitSound2=Sound'DeusExSounds.Animal.DogSmallBark1'
     Die=Sound'DeusExSounds.Animal.DogSmallDie'
     DrawType=DT_Mesh
     Mesh=LodMesh'DeusExCharacters.Mutt'
     CollisionRadius=38.000000
     CollisionHeight=26.000000
     Mass=20.000000
     BindName="Mutt"
     FamiliarName="Dog"
     UnfamiliarName="Dog"
}

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Creation time: Mon 8/11/2021 16:31:12.810 - Created with UnCodeX