Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Pickup | +-- DeusEx.DeusExPickup | +-- DeusEx.NanoKey
Variables Summary | |
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NanoKey | |
name | KeyID |
ESkinColor | SkinColor |
Inherited Variables from DeusEx.DeusExPickup |
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bBreakable, CountLabel, fragType, maxCopies, msgTooMany |
Inherited Variables from Engine.Pickup |
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bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
Enumerations Summary | ||
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ESkinColor SC_Level1, SC_Level2, SC_Level3, SC_Level4 |
Functions Summary | ||
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![]() | BeginPlay ())) | |
![]() | GiveTo (pawn Other )) | |
![]() | bool | HandlePickupQuery (inventory Item )) |
Inherited Functions from DeusEx.DeusExPickup |
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BaseChange, BreakItSmashIt, HandlePickupQuery, Landed, PlayLandingSound, UpdateBeltText, UpdateInfo, UseOnce |
Inherited Functions from Engine.Pickup |
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Activate, BeginState, Frob, HandlePickupQuery, PickupFunction, SetRespawn, SpawnCopy, TravelPostAccept, UseCharge, UsedUp |
Variables Detail |
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Enumerations Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { ItemName="NanoKey" PlayerViewOffset=(X=30.000000,Z=-12.000000) PlayerViewMesh=LodMesh'DeusExItems.NanoKey' PickupViewMesh=LodMesh'DeusExItems.NanoKey' ThirdPersonMesh=LodMesh'DeusExItems.NanoKey' Icon=Texture'DeusExUI.Icons.BeltIconNanoKey' Description="NO KEY DESCRIPTION - REPORT THIS AS A BUG!" beltDescription="NANO" Mesh=LodMesh'DeusExItems.NanoKey' CollisionRadius=2.050000 CollisionHeight=3.110000 Mass=1.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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