| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object | +-- Engine.Bitmap
Texture
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient |
| Variables Summary | |
|---|---|
| ETextureFormat | Format |
| int | InternalTime[2] |
| color | MaxColor |
| color | MipZero |
| byte | UBits |
| int | USize |
| byte | VBits |
| int | VSize |
| Texture | |
| palette | Palette |
| int | UClamp |
| int | VClamp |
| Inherited Variables from Core.Object |
|---|
| Class, Name, ObjectFlags, ObjectInternal[6], Outer |
| Enumerations Summary | ||
|---|---|---|
| ETextureFormat TEXF_P8, TEXF_RGB32, TEXF_RGB64, TEXF_DXT1, TEXF_RGB24 | ||
| Inherited Enumerations from Core.Object |
|---|
| ESheerAxis |
| Structures Summary |
|---|
| Inherited Structures from Core.Object |
|---|
| BoundingBox, BoundingVolume, Color, Coords, Guid, Plane, Rotator, Scale, Vector |
| Functions Summary |
|---|
| Inherited Functions from Core.Object |
|---|
| !, !=, $, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, Abs, AllObjects, Asc, Atan, BeginState, Caps, Chr, Clamp, ClassIsChildOf, clock, Cos, CriticalDelete, Cross, CyclesToSeconds, Disable, Dot, DynamicLoadObject, Enable, EndState, Exp, FClamp, FMax, FMin, FRand, GetAxes, GetConfig, GetEnum, GetPropertyText, GetStateName, GetUnAxes, GotoState, InStr, Invert, IsA, IsInState, Left, Len, Lerp, Localize, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, Rand, RandRange, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, Sin, Smerp, Sprintf, Sqrt, Square, StaticSaveConfig, Tan, unclock, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~= |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Defaultproperties |
|---|
defaultproperties { MipZero=(R=64,G=128,B=64) MaxColor=(R=255,G=255,B=255,A=255) } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
| previous class next class | frames no frames | |||||