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DeusEx.AugSpeed


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//=============================================================================
// AugSpeed.
//=============================================================================
class AugSpeed extends Augmentation;

var float mpAugValue;
var float mpEnergyDrain;

state Active
{
Begin:
    Player.GroundSpeed *= LevelValues[CurrentLevel];
    Player.JumpZ *= LevelValues[CurrentLevel];
    if ( Level.NetMode != NM_Standalone )
    {
        if ( Human(Player) != None )
            Human(Player).UpdateAnimRate( LevelValues[CurrentLevel] );
    }
}

function Deactivate()
{
    Super.Deactivate();

    if (( Level.NetMode != NM_Standalone ) && Player.IsA('Human') )
        Player.GroundSpeed = Human(Player).Default.mpGroundSpeed;
    else
        Player.GroundSpeed = Player.Default.GroundSpeed;

    Player.JumpZ = Player.Default.JumpZ;
    if ( Level.NetMode != NM_Standalone )
    {
        if ( Human(Player) != None )
            Human(Player).UpdateAnimRate( -1.0 );
    }
}

simulated function PreBeginPlay()
{
    Super.PreBeginPlay();

    // If this is a netgame, then override defaults
    if ( Level.NetMode != NM_StandAlone )
    {
        LevelValues[3] = mpAugValue;
        EnergyRate = mpEnergyDrain;
      AugmentationLocation = LOC_Torso;
    }
}

defaultproperties
{
     mpAugValue=2.000000
     mpEnergyDrain=180.000000
     EnergyRate=40.000000
     Icon=Texture'DeusExUI.UserInterface.AugIconSpeedJump'
     smallIcon=Texture'DeusExUI.UserInterface.AugIconSpeedJump_Small'
     AugmentationName="Speed Enhancement"
     Description="Ionic polymeric gel myofibrils are woven into the leg muscles, increasing the speed at which an agent can run and climb, the height they can jump, and reducing the damage they receive from falls.|n|nTECH ONE: Speed and jumping are increased slightly, while falling damage is reduced.|n|nTECH TWO: Speed and jumping are increased moderately, while falling damage is further reduced.|n|nTECH THREE: Speed and jumping are increased significantly, while falling damage is substantially reduced.|n|nTECH FOUR: An agent can run like the wind and leap from the tallest building."
     MPInfo="When active, you move twice as fast and jump twice as high.  Energy Drain: Very High"
     LevelValues(0)=1.200000
     LevelValues(1)=1.400000
     LevelValues(2)=1.600000
     LevelValues(3)=1.800000
     AugmentationLocation=LOC_Leg
     MPConflictSlot=5
}

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Class file time: Mon 8/11/2021 16:22:52.000 - Creation time: Mon 8/11/2021 16:31:22.755 - Created with UnCodeX