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//============================================================================= // DataVaultImage //============================================================================= class DataVaultImage extends Inventory abstract; var Texture imageTextures[4]; var Int sizeX; var Int sizeY; var localized String imageDescription; var localized String floorDescription; var Int sortKey; var travel DataVaultImageNote firstNote; var travel DataVaultImage prevImage; var travel DataVaultImage nextImage; var travel Bool bPlayerViewedImage; var Color colNoteTextNormal; var Color colNoteTextFocus; var Color colNoteBackground; // ---------------------------------------------------------------------- // UnloadTextures() // // Unload texture memory used by the image // ---------------------------------------------------------------------- function UnloadTextures(DeusExPlayer player) { local int texIndex; for(texIndex=0; texIndex<arrayCount(imageTextures); texIndex++) player.UnloadTexture(imageTextures[texIndex]); } // ---------------------------------------------------------------------- // SpawnCopy() // ---------------------------------------------------------------------- function inventory SpawnCopy( Pawn Other ) { local Inventory Copy; Copy = Super.SpawnCopy(Other); return Copy; } // ---------------------------------------------------------------------- // AddNote() // // Adds a note to the list of notes // ---------------------------------------------------------------------- function AddNote(DataVaultImageNote newNote) { // Insert this note at the beginning newNote.nextNote = firstNote; firstNote = newNote; } // ---------------------------------------------------------------------- // DeleteNote() // // Deletes the note passed in and removes it from the chain // ---------------------------------------------------------------------- function DeleteNote(DataVaultImageNote deleteNote) { local DataVaultImageNote note; local DataVaultImageNote prevNote; note = firstNote; while( note != None ) { if ( note == deleteNote ) { // Update the links and then delete the offending note if (firstNote == deleteNote) firstNote = deleteNote.nextNote; if ( prevNote != None ) prevNote.nextNote = note.nextNote; CriticalDelete(deleteNote); deleteNote = None; break; } prevNote = note; note = note.nextNote; } } // ---------------------------------------------------------------------- // Frob() // ---------------------------------------------------------------------- auto state Pickup { function Frob(Actor Other, Inventory frobWith) { if ( DeusExPlayer(Other) != None ) { bHidden = True; DeusExPlayer(Other).AddImage(Self); } Super.Frob(Other, frobWith); } } // ---------------------------------------------------------------------- // ---------------------------------------------------------------------- defaultproperties { SizeX=400 SizeY=400 colNoteTextNormal=(R=200,G=200) colNoteTextFocus=(R=255,G=255) bDisplayableInv=False bRotatingPickup=False PickupMessage="Image added to DataVault" PlayerViewMesh=LodMesh'DeusExItems.TestBox' PickupViewMesh=LodMesh'DeusExItems.TestBox' ThirdPersonMesh=LodMesh'DeusExItems.TestBox' Icon=Texture'DeusExUI.Icons.BeltIconDataImage' beltDescription="IMAGE" Mesh=LodMesh'DeusExItems.TestBox' CollisionRadius=15.000000 CollisionHeight=1.420000 bCollideActors=False Mass=10.000000 Buoyancy=11.000000 } |
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