Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- ConSys.ConObject | +-- ConSys.Conversation
Constants Summary |
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Inherited Contants from Core.Object |
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MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient |
Variables Summary | |
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String | audioPackageName |
Bool | bCanBeInterrupted |
Bool | bCannotBeInterrupted |
Bool | bDataLinkCon |
Bool | bDisplayOnce |
Bool | bFirstPerson |
Bool | bGenerateAudioNames |
Bool | bInvokeBump |
Bool | bInvokeFrob |
Bool | bInvokeRadius |
Bool | bInvokeSight |
Bool | bNonInteractive |
Bool | bRandomCamera |
Name | conName |
String | conOwnerName |
int | conversationID |
String | CreatedBy |
String | Description |
ConEvent | eventList |
ConFlagRef | flagRefList |
Float | lastPlayedTime |
Int | ownerRefCount |
Int | radiusDistance |
Inherited Variables from Core.Object |
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Class, Name, ObjectFlags, ObjectInternal[6], Outer |
Enumerations Summary |
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Inherited Enumerations from ConSys.ConObject |
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EAnimationModes, ECameraPositions, ECameraTransitions, ECameraTypes, EConditions, EEventAction, EEventType, EPersonaTypes, ESpeechFonts |
Inherited Enumerations from Core.Object |
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ESheerAxis |
Structures Summary |
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Inherited Structures from ConSys.ConObject |
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DynamicArray |
Inherited Structures from Core.Object |
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BoundingBox, BoundingVolume, Color, Coords, Guid, Plane, Rotator, Scale, Vector |
Functions Summary | ||
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![]() | AddFlagRef (Name flagName, Bool value )) | |
![]() | BindActorEvents (Actor actorToBind) | |
![]() | BindEvents (Actor conBoundActors[10], Actor invokeActor) | |
![]() | bool | CheckActorDistances (Actor player)) |
![]() | bool | CheckActors (optional bool bLogActors)) |
![]() | ClearBindEvents () | |
![]() | ConCamera | CreateConCamera () |
![]() | ConFlagRef | CreateFlagRef (Name flagName, bool flagValue) |
![]() | ConEvent | GetEventFromLabel (String searchLabel )) |
![]() | String | GetFirstSpeakerDisplayName (optional String startLabel)) |
![]() | GetFirstSpeechActors (out Actor firstSpeaker, out Actor firstSpeakingTo )) | |
![]() | Sound | GetSpeechAudio (int soundID) |
![]() | Float | GetSpeechLength (int soundID) |
![]() | Bool | IsSpeakingActor (Actor speakingActor)) |
Inherited Functions from Core.Object |
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!, !=, $, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, Abs, AllObjects, Asc, Atan, BeginState, Caps, Chr, Clamp, ClassIsChildOf, clock, Cos, CriticalDelete, Cross, CyclesToSeconds, Disable, Dot, DynamicLoadObject, Enable, EndState, Exp, FClamp, FMax, FMin, FRand, GetAxes, GetConfig, GetEnum, GetPropertyText, GetStateName, GetUnAxes, GotoState, InStr, Invert, IsA, IsInState, Left, Len, Lerp, Localize, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, Rand, RandRange, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, Sin, Smerp, Sprintf, Sqrt, Square, StaticSaveConfig, Tan, unclock, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~= |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bGenerateAudioNames=True } |
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