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DeusEx.BoxLarge

Extends
Containers

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.Containers
            |   
            +-- DeusEx.BoxLarge

Variables Summary
Inherited Variables from DeusEx.Containers
bGenerateTrash, numThings
Inherited Variables from DeusEx.DeusExDecoration
bCanBeBase, bExplosive, bFlammable, bFloating, bGenerateFlies, bHighlight, bInvincible, explosionDamage, explosionRadius, Flammability, flyGen, fragType, gradualHurtCounter, gradualHurtSteps, HitPoints, itemArticle, itemName, minDamageThreshold, moverTag, NextLabel, NextState, origRot, pushSoundId

Functions Summary
Inherited Functions from DeusEx.Containers
Destroyed
Inherited Functions from DeusEx.DeusExDecoration
BaseChange, BeginPlay, BeginState, Bump, ConBindEvents, Destroyed, DropThings, EndConversation, EnterConversationState, Explode, ExtinguishFire, Frag, Frob, Landed, PostPostBeginPlay, PreBeginPlay, ResetScaleGlow, SupportActor, TakeDamage, Tick, Timer, TravelPostAccept, Trigger, ZoneChange


Defaultproperties

defaultproperties
{
     FragType=Class'DeusEx.PaperFragment'
     ItemName="Cardboard Box"
     bBlockSight=True
     Mesh=LodMesh'DeusExDeco.BoxLarge'
     CollisionRadius=42.000000
     CollisionHeight=50.000000
     Mass=80.000000
     Buoyancy=90.000000
}

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Creation time: Mon 8/11/2021 16:31:02.980 - Created with UnCodeX