Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

DeusEx.CrateExplosiveSmall

Extends
Containers

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.Containers
            |   
            +-- DeusEx.CrateExplosiveSmall

Variables Summary
Inherited Variables from DeusEx.Containers
bGenerateTrash, numThings
Inherited Variables from DeusEx.DeusExDecoration
bCanBeBase, bExplosive, bFlammable, bFloating, bGenerateFlies, bHighlight, bInvincible, explosionDamage, explosionRadius, Flammability, flyGen, fragType, gradualHurtCounter, gradualHurtSteps, HitPoints, itemArticle, itemName, minDamageThreshold, moverTag, NextLabel, NextState, origRot, pushSoundId

Functions Summary
Inherited Functions from DeusEx.Containers
Destroyed
Inherited Functions from DeusEx.DeusExDecoration
BaseChange, BeginPlay, BeginState, Bump, ConBindEvents, Destroyed, DropThings, EndConversation, EnterConversationState, Explode, ExtinguishFire, Frag, Frob, Landed, PostPostBeginPlay, PreBeginPlay, ResetScaleGlow, SupportActor, TakeDamage, Tick, Timer, TravelPostAccept, Trigger, ZoneChange


Defaultproperties

defaultproperties
{
     HitPoints=4
     bExplosive=True
     explosionDamage=300
     explosionRadius=800.000000
     ItemName="TNT Crate"
     bBlockSight=True
     Mesh=LodMesh'DeusExDeco.CrateExplosiveSmall'
     CollisionRadius=22.500000
     CollisionHeight=16.000000
     Mass=30.000000
     Buoyancy=40.000000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Mon 8/11/2021 16:31:05.260 - Created with UnCodeX