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DeusEx.ExplosionLarge

Extends
AnimatedSprite

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- DeusEx.AnimatedSprite
         |   
         +-- DeusEx.ExplosionLarge

Variables Summary
Inherited Variables from DeusEx.AnimatedSprite
animSpeed, duration, frames[16], nextFrame, numFrames, time, totalTime
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function PostBeginPlay ()))
Inherited Functions from DeusEx.AnimatedSprite
PostBeginPlay, Tick


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
     numFrames=8
     frames(0)=Texture'DeusExItems.Skins.FlatFXTex20'
     frames(1)=Texture'DeusExItems.Skins.FlatFXTex21'
     frames(2)=Texture'DeusExItems.Skins.FlatFXTex22'
     frames(3)=Texture'DeusExItems.Skins.FlatFXTex23'
     frames(4)=Texture'DeusExItems.Skins.FlatFXTex24'
     frames(5)=Texture'DeusExItems.Skins.FlatFXTex25'
     frames(6)=Texture'DeusExItems.Skins.FlatFXTex26'
     frames(7)=Texture'DeusExItems.Skins.FlatFXTex27'
     Texture=Texture'DeusExItems.Skins.FlatFXTex20'
}

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Creation time: Mon 8/11/2021 16:31:06.615 - Created with UnCodeX