Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

DeusEx.FireballRocket

Extends
Fireball

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- DeusEx.DeusExProjectile
         |   
         +-- DeusEx.Fireball
            |   
            +-- DeusEx.FireballRocket

Variables Summary
Inherited Variables from DeusEx.Fireball
mpDamage
Inherited Variables from DeusEx.DeusExProjectile
AccurateRange, bAggressiveExploded, bBlood, bDebris, bEmitDanger, bExplodes, bHadLocalTarget, bHasNetworkTarget, bIgnoresNanoDefense, blastRadius, bStickToWall, bStuck, bTracking, damagee, damageType, gradualHurtCounter, gradualHurtSteps, initDir, initLoc, itemArticle, itemName, LastSeenLoc, MaxDrawScale, MaxRange, MinDrawScale, NetworkTargetLoc, spawnAmmoClass, spawnWeaponClass, Target, time

Functions Summary
Inherited Functions from DeusEx.Fireball
PreBeginPlay, Tick, ZoneChange
Inherited Functions from DeusEx.DeusExProjectile
AcquireMPTargetLocation, BeginState, DamageRing, DrawExplosionEffects, Explode, Frob, GrabProjectile, HitWall, PlayImpactSound, PostBeginPlay, ProcessTouch, SpawnBlood, SpawnEffects, Tick, Timer


Defaultproperties

defaultproperties
{
     DamageType=Burned
     MinDrawScale=0.010000
     maxDrawScale=0.500000
     speed=0.000000
     MaxSpeed=0.000000
     Damage=0.000000
     LifeSpan=0.100000
     LightRadius=1
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Mon 8/11/2021 16:31:06.880 - Created with UnCodeX