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DeusEx.PersonaInventoryInfoWindow

Extends
PersonaInfoWindow

Core.Object
|   
+-- Extension.ExtensionObject
   |   
   +-- Extension.Window
      |   
      +-- DeusEx.PersonaBaseWindow
         |   
         +-- DeusEx.PersonaInfoWindow
            |   
            +-- DeusEx.PersonaInventoryInfoWindow

Variables Summary
StringAmmoLabel
StringAmmoRoundsLabel
PersonaNormalLargeTextWindowlastAmmoDescription
PersonaInfoItemWindowlastAmmoLoaded
PersonaInfoItemWindowlastAmmoTypes
PersonaAmmoDetailButtonselectedAmmoButton
StringShowAmmoDescriptionsLabel
TileWindowwinTileAmmo
Inherited Variables from DeusEx.PersonaInfoWindow
textVerticalOffset, winScroll, winText, winTile, winTitle
Inherited Variables from DeusEx.PersonaBaseWindow
backgroundDrawStyle, bDrawBorder, borderDrawStyle, colBackground, colBorder, colHeaderText, colText, player

Functions Summary
function AddAmmo (Class<Ammo> ammo, bool bHasIt, optional int newRounds))
function AddAmmoCheckbox (bool bChecked))
function AddAmmoDescription (String newDesc))
function AddAmmoInfoWindow (DeusExAmmo ammo, bool bShowDescriptions))
function AddAmmoLoadedItem (String newLabel, String newText))
function AddAmmoTypesItem (String newLabel, String newText))
function Clear ()))
function CreateAmmoTileWindow ()))
functionClass<AmmoGetSelectedAmmo ()))
function SelectAmmoButton (PersonaAmmoDetailButton selectedButton))
function SetLoaded (Class<Ammo> ammo))
function UpdateAmmoDescription (String newDesc))
function UpdateAmmoLoaded (String newText))
function UpdateAmmoTypes (String newText))
Inherited Functions from DeusEx.PersonaInfoWindow
AddInfoItem, AddLine, AppendText, ChildRequestedReconfiguration, Clear, ConfigurationChanged, CreateControls, InitWindow, SetText, SetTitle
Inherited Functions from DeusEx.PersonaBaseWindow
DrawBackground, DrawBorder, DrawWindow, InitWindow, StyleChanged


Variables Detail

AmmoLabel Source code

var localized String AmmoLabel;

AmmoRoundsLabel Source code

var localized String AmmoRoundsLabel;

lastAmmoDescription Source code

var PersonaNormalLargeTextWindow lastAmmoDescription;

lastAmmoLoaded Source code

var PersonaInfoItemWindow lastAmmoLoaded;

lastAmmoTypes Source code

var PersonaInfoItemWindow lastAmmoTypes;

selectedAmmoButton Source code

var PersonaAmmoDetailButton selectedAmmoButton;

ShowAmmoDescriptionsLabel Source code

var localized String ShowAmmoDescriptionsLabel;

winTileAmmo Source code

var TileWindow winTileAmmo;


Functions Detail

AddAmmo Source code

function AddAmmo ( Class<Ammo> ammo, bool bHasIt, optional int newRounds) )

AddAmmoCheckbox Source code

function AddAmmoCheckbox ( bool bChecked) )

AddAmmoDescription Source code

function AddAmmoDescription ( String newDesc) )

AddAmmoInfoWindow Source code

function AddAmmoInfoWindow ( DeusExAmmo ammo, bool bShowDescriptions) )

AddAmmoLoadedItem Source code

function AddAmmoLoadedItem ( String newLabel, String newText) )

AddAmmoTypesItem Source code

function AddAmmoTypesItem ( String newLabel, String newText) )

Clear Source code

function Clear ( ) )

CreateAmmoTileWindow Source code

function CreateAmmoTileWindow ( ) )

GetSelectedAmmo Source code

function Class<Ammo> GetSelectedAmmo ( ) )

SelectAmmoButton Source code

function SelectAmmoButton ( PersonaAmmoDetailButton selectedButton) )

SetLoaded Source code

function SetLoaded ( Class<Ammo> ammo) )

UpdateAmmoDescription Source code

function UpdateAmmoDescription ( String newDesc) )

UpdateAmmoLoaded Source code

function UpdateAmmoLoaded ( String newText) )

UpdateAmmoTypes Source code

function UpdateAmmoTypes ( String newText) )


Defaultproperties

defaultproperties
{
     AmmoLabel="Ammo:"
     AmmoRoundsLabel="Rounds:"
     ShowAmmoDescriptionsLabel="Show Ammo Descriptions"
}

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Creation time: Mon 8/11/2021 16:31:13.910 - Created with UnCodeX