Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- DeusEx.DeusExDecoration | +-- DeusEx.ElectronicDevices | +-- DeusEx.HackableDevices | +-- DeusEx.RetinalScanner
Variables Summary | |
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RetinalScanner | |
String | msgUsed |
Inherited Variables from DeusEx.HackableDevices |
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bHackable, bHacking, curTool, hackPlayer, hackStrength, hackTime, hackValue, initialhackStrength, LastTickTime, msgAlreadyHacked, msgHacking, msgMultitoolSuccess, msgNotHacked, numHacks, TicksPerHack, TicksSinceLastHack, TimeSinceReset, TimeToReset, UnTriggerEvent[4] |
Functions Summary | ||
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![]() | HackAction (Actor Hacker, bool bHacked)) |
Inherited Functions from DeusEx.HackableDevices |
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Frob, HackAction, PostBeginPlay, StopHacking, Tick, Timer |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { msgUsed="Clearance granted" ItemName="Retinal Scanner" Mesh=LodMesh'DeusExDeco.RetinalScanner' SoundRadius=8 SoundVolume=255 SoundPitch=96 AmbientSound=Sound'DeusExSounds.Generic.SecurityL' CollisionRadius=10.000000 CollisionHeight=11.430000 Mass=30.000000 Buoyancy=40.000000 } |
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