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DeusEx.ShipsWheel

Extends
DeusExDecoration

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.ShipsWheel

Variables Summary
boolbSpinning
intspinDir
floatspinDuration
intspinSpeed
floatspinTime
Inherited Variables from DeusEx.DeusExDecoration
bCanBeBase, bExplosive, bFlammable, bFloating, bGenerateFlies, bHighlight, bInvincible, explosionDamage, explosionRadius, Flammability, flyGen, fragType, gradualHurtCounter, gradualHurtSteps, HitPoints, itemArticle, itemName, minDamageThreshold, moverTag, NextLabel, NextState, origRot, pushSoundId
Inherited Variables from Engine.Decoration
BaseEyeHeight, bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound

Functions Summary
function Frob (actor Frobber, Inventory frobWith))
function Tick (float deltaTime))
Inherited Functions from DeusEx.DeusExDecoration
BaseChange, BeginPlay, BeginState, Bump, ConBindEvents, Destroyed, DropThings, EndConversation, EnterConversationState, Explode, ExtinguishFire, Frag, Frob, Landed, PostPostBeginPlay, PreBeginPlay, ResetScaleGlow, SupportActor, TakeDamage, Tick, Timer, TravelPostAccept, Trigger, ZoneChange
Inherited Functions from Engine.Decoration
BaseChange, Bump, Destroyed, Drop, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange


Variables Detail

bSpinning Source code

var bool bSpinning;

spinDir Source code

var int spinDir;

spinDuration Source code

var float spinDuration;

spinSpeed Source code

var int spinSpeed;

spinTime Source code

var float spinTime;


Functions Detail

Frob Source code

function Frob ( actor Frobber, Inventory frobWith) )

Tick Source code

function Tick ( float deltaTime) )


Defaultproperties

defaultproperties
{
     FragType=Class'DeusEx.WoodFragment'
     ItemName="Ship's Wheel"
     bPushable=False
     Physics=PHYS_None
     Mesh=LodMesh'DeusExDeco.ShipsWheel'
     CollisionRadius=21.000000
     CollisionHeight=21.000000
     Mass=50.000000
     Buoyancy=5.000000
}

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Creation time: Mon 8/11/2021 16:31:15.535 - Created with UnCodeX