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DeusEx.Valve

Extends
DeusExDecoration

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.Valve

Variables Summary
Valve
boolbOpen
Inherited Variables from DeusEx.DeusExDecoration
bCanBeBase, bExplosive, bFlammable, bFloating, bGenerateFlies, bHighlight, bInvincible, explosionDamage, explosionRadius, Flammability, flyGen, fragType, gradualHurtCounter, gradualHurtSteps, HitPoints, itemArticle, itemName, minDamageThreshold, moverTag, NextLabel, NextState, origRot, pushSoundId
Inherited Variables from Engine.Decoration
BaseEyeHeight, bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound

Functions Summary
function Frob (actor Frobber, Inventory frobWith))
function PostBeginPlay ()))
Inherited Functions from DeusEx.DeusExDecoration
BaseChange, BeginPlay, BeginState, Bump, ConBindEvents, Destroyed, DropThings, EndConversation, EnterConversationState, Explode, ExtinguishFire, Frag, Frob, Landed, PostPostBeginPlay, PreBeginPlay, ResetScaleGlow, SupportActor, TakeDamage, Tick, Timer, TravelPostAccept, Trigger, ZoneChange
Inherited Functions from Engine.Decoration
BaseChange, Bump, Destroyed, Drop, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange


Variables Detail

Valve

bOpen Source code

var(Valve) bool bOpen;


Functions Detail

Frob Source code

function Frob ( actor Frobber, Inventory frobWith) )

PostBeginPlay Source code

function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
     bInvincible=True
     ItemName="Valve"
     bPushable=False
     Physics=PHYS_None
     Mesh=LodMesh'DeusExDeco.Valve'
     SoundRadius=6
     SoundVolume=48
     SoundPitch=96
     AmbientSound=Sound'Ambient.Ambient.WaterRushing'
     CollisionRadius=7.200000
     CollisionHeight=1.920000
     Mass=20.000000
     Buoyancy=10.000000
}

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Creation time: Mon 8/11/2021 16:31:18.997 - Created with UnCodeX