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DeusEx.Van

Extends
Vehicles

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.Vehicles
            |   
            +-- DeusEx.Van

Variables Summary
Inherited Variables from DeusEx.Vehicles
bInWorld, WorldPosition
Inherited Variables from DeusEx.DeusExDecoration
bCanBeBase, bExplosive, bFlammable, bFloating, bGenerateFlies, bHighlight, bInvincible, explosionDamage, explosionRadius, Flammability, flyGen, fragType, gradualHurtCounter, gradualHurtSteps, HitPoints, itemArticle, itemName, minDamageThreshold, moverTag, NextLabel, NextState, origRot, pushSoundId

Functions Summary
Inherited Functions from DeusEx.Vehicles
EnterWorld, InterpolateEnd, LeaveWorld, PostBeginPlay, PutInWorld
Inherited Functions from DeusEx.DeusExDecoration
BaseChange, BeginPlay, BeginState, Bump, ConBindEvents, Destroyed, DropThings, EndConversation, EnterConversationState, Explode, ExtinguishFire, Frag, Frob, Landed, PostPostBeginPlay, PreBeginPlay, ResetScaleGlow, SupportActor, TakeDamage, Tick, Timer, TravelPostAccept, Trigger, ZoneChange


Defaultproperties

defaultproperties
{
     ItemName="Black Van"
     Mesh=LodMesh'DeusExDeco.Van'
     CollisionRadius=145.000000
     CollisionHeight=66.470001
     Mass=4000.000000
     Buoyancy=2000.000000
}

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Creation time: Mon 8/11/2021 16:31:18.999 - Created with UnCodeX