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DeusEx.WHChairDining

Extends
Seat

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.Furniture
            |   
            +-- DeusEx.Seat
               |   
               +-- DeusEx.WHChairDining

Variables Summary
Inherited Variables from DeusEx.Seat
InitialPosition, numSitPoints, sitPoint[4], sittingActor[4]

Functions Summary
Inherited Functions from DeusEx.Seat
BeginPlay, Bump


Defaultproperties

defaultproperties
{
     sitPoint(0)=(X=0.000000,Y=0.000000,Z=0.000000)
     ItemName="Chair"
     Mesh=LodMesh'DeusExDeco.WHChairDining'
     CollisionRadius=20.000000
     CollisionHeight=36.000000
     Mass=25.000000
     Buoyancy=5.000000
}

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Creation time: Mon 8/11/2021 16:31:19.837 - Created with UnCodeX