Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- DeusEx.DeusExDecoration | +-- DeusEx.Furniture | +-- DeusEx.Seat | +-- DeusEx.WHChairPink
Variables Summary | |
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WHChairPink | |
EBackColor | BackColor |
ESeatColor | SeatColor |
Inherited Variables from DeusEx.Seat |
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InitialPosition, numSitPoints, sitPoint[4], sittingActor[4] |
Enumerations Summary | ||
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EBackColor SC_Blue, SC_Green, SC_Red, SC_Wood, SC_WoodBars, SC_WoodX | ||
ESeatColor SC_Pink, SC_Blue, SC_Green, SC_Red, SC_BlueFancy, SC_RedFancy |
Functions Summary | ||
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![]() | BeginPlay ())) |
Inherited Functions from DeusEx.Seat |
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BeginPlay, Bump |
Variables Detail |
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Enumerations Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { BackColor=SC_WoodBars sitPoint(0)=(X=0.000000,Y=0.000000,Z=0.000000) ItemName="Chair" Mesh=LodMesh'DeusExDeco.WHChairPink' CollisionRadius=16.000000 CollisionHeight=24.000000 Mass=25.000000 Buoyancy=5.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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