- Extends
- HackableDevices
Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.ElectronicDevices
            |   
            +-- DeusEx.HackableDevices
               |   
               +-- DeusEx.AlarmUnit
	| Inherited Variables from DeusEx.HackableDevices | 
	| bHackable, bHacking, curTool, hackPlayer, hackStrength, hackTime, hackValue, initialhackStrength, LastTickTime, msgAlreadyHacked, msgHacking, msgMultitoolSuccess, msgNotHacked, numHacks, TicksPerHack, TicksSinceLastHack, TimeSinceReset, TimeToReset, UnTriggerEvent[4] | 
var Pawn alarmInstigator;
 
var bool bActive;
var bool bConfused;
var bool bDisabled;
var float confusionDuration;
var float confusionTimer;
var float curTime;
var localized string msgActivated;
var localized string msgDeactivated;
AlarmUnit
 function  HackAction ( 
Actor Hacker, 
bool bHacked) )
 
 function  Tick ( float deltaTime) )
 function  UpdateAIEvents ( ) )
 function  UpdateGroup ( 
Actor Other, 
Pawn Instigator, 
bool bActivated) )
 
| defaultproperties
{
     alarmTimeout=30
     msgActivated="Alarm activated"
     msgDeactivated="Alarm deactivated"
     confusionDuration=10.000000
     HitPoints=50
     minDamageThreshold=50
     bInvincible=False
     ItemName="Alarm Sounder Panel"
     Mesh=LodMesh'DeusExDeco.AlarmUnit'
     MultiSkins(1)=Texture'DeusExItems.Skins.PinkMaskTex'
     SoundRadius=16
     SoundVolume=192
     AmbientSound=Sound'DeusExSounds.Generic.AlarmUnitHum'
     CollisionRadius=9.720000
     CollisionHeight=9.720000
     LightBrightness=255
     LightRadius=1
     Mass=10.000000
     Buoyancy=5.000000
}
 | 
Creation time: Mon 8/11/2021 16:31:01.777 - Created with 
UnCodeX