Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Pickup | +-- DeusEx.DeusExPickup | +-- DeusEx.AugmentationCannister
Variables Summary | |
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string | AugsAvailable |
string | MustBeUsedOn |
AugmentationCannister | |
Name | AddAugs[2] |
Inherited Variables from DeusEx.DeusExPickup |
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bBreakable, CountLabel, fragType, maxCopies, msgTooMany |
Inherited Variables from Engine.Pickup |
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bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
Functions Summary | ||
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![]() | BeginState ())) Pickup | |
![]() | Frob (Actor Other, Inventory frobWith)) Pickup | |
![]() | Augmentation | GetAugmentation (int augIndex)) |
![]() | inventory | SpawnCopy (pawn Other )) |
![]() | bool | UpdateInfo (Object winObject)) |
Inherited Functions from DeusEx.DeusExPickup |
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BaseChange, BreakItSmashIt, HandlePickupQuery, Landed, PlayLandingSound, UpdateBeltText, UpdateInfo, UseOnce |
Inherited Functions from Engine.Pickup |
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Activate, BeginState, Frob, HandlePickupQuery, PickupFunction, SetRespawn, SpawnCopy, TravelPostAccept, UseCharge, UsedUp |
States Summary |
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Pickup Source code |
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auto state Pickup |
BeginState, Frob |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { AugsAvailable="Can Add:" MustBeUsedOn="Can only be installed with the help of a MedBot." ItemName="Augmentation Canister" ItemArticle="an" PlayerViewOffset=(X=30.000000,Z=-12.000000) PlayerViewMesh=LodMesh'DeusExItems.AugmentationCannister' PickupViewMesh=LodMesh'DeusExItems.AugmentationCannister' ThirdPersonMesh=LodMesh'DeusExItems.AugmentationCannister' LandSound=Sound'DeusExSounds.Generic.PlasticHit1' Icon=Texture'DeusExUI.Icons.BeltIconAugmentationCannister' largeIcon=Texture'DeusExUI.Icons.LargeIconAugmentationCannister' largeIconWidth=19 largeIconHeight=49 Description="An augmentation canister teems with nanoscale mecanocarbon ROM modules suspended in a carrier serum. When injected into a compatible host subject, these modules augment an individual with extra-sapient abilities. However, proper programming of augmentations must be conducted by a medical robot, otherwise terminal damage may occur. For more information, please see 'Face of the New Man' by Kelley Chance." beltDescription="AUG CAN" Mesh=LodMesh'DeusExItems.AugmentationCannister' CollisionRadius=4.310000 CollisionHeight=10.240000 Mass=10.000000 Buoyancy=12.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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