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DeusEx.ComputerPersonal

Extends
Computers

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.ElectronicDevices
            |   
            +-- DeusEx.Computers
               |   
               +-- DeusEx.ComputerPersonal

Variables Summary
Inherited Variables from DeusEx.Computers
alarmTimeout, bAnimating, bLockedOut, bOn, CompInUseMsg, ComputerNode, curFrobber, lastAlarmTime, lastHackTime, lockoutDelay, lockoutTime, msgLockedOut, NodeInfo[20], nodeName, specialOptions[4], terminalType, termwindow, TextPackage, titleString, titleTexture, userList[8]

Enumerations Summary
Inherited Enumerations from DeusEx.Computers
EAccessLevel, EComputerNodes

Structures Summary
Inherited Structures from DeusEx.Computers
sNodeInfo, sSpecialOptions, sUserInfo

Functions Summary
Inherited Functions from DeusEx.Computers
AdditionalActivation, AdditionalDeactivation, BeginAlarm, ChangePlayerVisibility, CloseOut, EndAlarm, Frob, GetAccessLevel, GetNodeAddress, GetNodeDesc, GetNodeName, GetNodeTexture, GetPassword, GetUserName, Invoke, NumUsers, PostBeginPlay, ResumeDataLinks, Tick, TryInvoke


Defaultproperties

defaultproperties
{
     terminalType=Class'DeusEx.NetworkTerminalPersonal'
     lockoutDelay=60.000000
     UserList(0)=(userName="USER",Password="USER")
     ItemName="Personal Computer Terminal"
     Mesh=LodMesh'DeusExDeco.ComputerPersonal'
     CollisionRadius=36.000000
     CollisionHeight=7.400000
     BindName="ComputerPersonal"
}

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Creation time: Mon 8/11/2021 16:31:04.230 - Created with UnCodeX