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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- DeusEx.DeusExDecoration | +-- DeusEx.ElectronicDevices | +-- DeusEx.Computers | +-- DeusEx.ComputerPersonal
Variables Summary |
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Inherited Variables from DeusEx.Computers |
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alarmTimeout, bAnimating, bLockedOut, bOn, CompInUseMsg, ComputerNode, curFrobber, lastAlarmTime, lastHackTime, lockoutDelay, lockoutTime, msgLockedOut, NodeInfo[20], nodeName, specialOptions[4], terminalType, termwindow, TextPackage, titleString, titleTexture, userList[8] |
Enumerations Summary |
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Inherited Enumerations from DeusEx.Computers |
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EAccessLevel, EComputerNodes |
Structures Summary |
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Inherited Structures from DeusEx.Computers |
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sNodeInfo, sSpecialOptions, sUserInfo |
Functions Summary |
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Inherited Functions from DeusEx.Computers |
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AdditionalActivation, AdditionalDeactivation, BeginAlarm, ChangePlayerVisibility, CloseOut, EndAlarm, Frob, GetAccessLevel, GetNodeAddress, GetNodeDesc, GetNodeName, GetNodeTexture, GetPassword, GetUserName, Invoke, NumUsers, PostBeginPlay, ResumeDataLinks, Tick, TryInvoke |
Defaultproperties |
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defaultproperties { terminalType=Class'DeusEx.NetworkTerminalPersonal' lockoutDelay=60.000000 UserList(0)=(userName="USER",Password="USER") ItemName="Personal Computer Terminal" Mesh=LodMesh'DeusExDeco.ComputerPersonal' CollisionRadius=36.000000 CollisionHeight=7.400000 BindName="ComputerPersonal" } |
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