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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- DeusEx.DeusExDecoration
|
+-- DeusEx.ElectronicDevices
|
+-- DeusEx.Computers
ComputerPersonal, ComputerPublic, ComputerSecurity
| Variables Summary | |
|---|---|
| int | alarmTimeout |
| bool | bAnimating |
| bool | bLockedOut |
| bool | bOn |
| string | CompInUseMsg |
| DeusExPlayer | curFrobber |
| float | lastAlarmTime |
| float | lastHackTime |
| float | lockoutTime |
| String | msgLockedOut |
| sNodeInfo | NodeInfo[20] |
| class<NetworkTerminal> | terminalType |
| NetworkTerminal | termwindow |
| Computers | |
| EComputerNodes | ComputerNode |
| float | lockoutDelay |
| string | nodeName |
| sSpecialOptions | specialOptions[4] |
| string | TextPackage |
| string | titleString |
| texture | titleTexture |
| sUserInfo | userList[8] |
| Inherited Variables from DeusEx.DeusExDecoration |
|---|
| bCanBeBase, bExplosive, bFlammable, bFloating, bGenerateFlies, bHighlight, bInvincible, explosionDamage, explosionRadius, Flammability, flyGen, fragType, gradualHurtCounter, gradualHurtSteps, HitPoints, itemArticle, itemName, minDamageThreshold, moverTag, NextLabel, NextState, origRot, pushSoundId |
| Enumerations Summary | ||
|---|---|---|
| EAccessLevel AL_Untrained, AL_Trained, AL_Advanced, AL_Master | ||
| EComputerNodes CN_UNATCO, CN_VersaLife, CN_QueensTower, CN_USNavy, CN_MJ12Net, CN_PageIndustries, CN_Area51, CN_Everett, CN_NSF, CN_NYC, CN_China, CN_HKNet, CN_QuickStop, CN_LuckyMoney, CN_Illuminati | ||
| Structures Summary | ||
|---|---|---|
| sNodeInfo nodeName, nodeDesc, nodeAddress, nodeTexture | ||
| sSpecialOptions Text, TriggerText, userName, TriggerEvent, UnTriggerEvent, bTriggerOnceOnly, bAlreadyTriggered | ||
| sUserInfo userName, password, accessLevel | ||
| Functions Summary | ||
|---|---|---|
![]() | AdditionalActivation (DeusExPlayer ActivatingPlayer)) | |
![]() | AdditionalDeactivation (DeusExPlayer DeactivatingPlayer)) | |
![]() | BeginAlarm ())) | |
![]() | ChangePlayerVisibility (bool bInviso)) | |
![]() | CloseOut ())) | |
![]() | EndAlarm ())) | |
![]() | Frob (Actor Frobber, Inventory frobWith)) | |
![]() | int | GetAccessLevel (int userIndex)) |
![]() | String | GetNodeAddress ())) |
![]() | String | GetNodeDesc ())) |
![]() | String | GetNodeName ())) |
![]() | Texture | GetNodeTexture ())) |
![]() | string | GetPassword (int userIndex)) |
![]() | string | GetUserName (int userIndex)) |
![]() | bool | Invoke ())) |
![]() | int | NumUsers ())) |
![]() | PostBeginPlay ())) | |
![]() | ResumeDataLinks ())) | |
![]() | Tick (float deltaTime)) | |
![]() | Tick (float deltaTime)) On | |
![]() | TryInvoke ())) | |
| Inherited Functions from DeusEx.DeusExDecoration |
|---|
| BaseChange, BeginPlay, BeginState, Bump, ConBindEvents, Destroyed, DropThings, EndConversation, EnterConversationState, Explode, ExtinguishFire, Frag, Frob, Landed, PostPostBeginPlay, PreBeginPlay, ResetScaleGlow, SupportActor, TakeDamage, Tick, Timer, TravelPostAccept, Trigger, ZoneChange |
| States Summary |
|---|
| Off Source code |
|---|
|
auto state Off |
| On Source code |
|---|
|
state On |
| Tick |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
CN_UNATCO, CN_VersaLife, CN_QueensTower, CN_USNavy, CN_MJ12Net, CN_PageIndustries, CN_Area51, CN_Everett, CN_NSF, CN_NYC, CN_China, CN_HKNet, CN_QuickStop, CN_LuckyMoney, CN_Illuminati};
| Structures Detail |
|---|
var string nodeAddress;};
var localized string nodeDesc;
var localized string nodeName;
var Texture nodeTexture;
var bool bAlreadyTriggered;};
var(Computers) bool bTriggerOnceOnly;
var(Computers) localized string Text;
var(Computers) name TriggerEvent;
var(Computers) localized string TriggerText;
var(Computers) name UnTriggerEvent;
var(Computers) string userName;
var(Computers) EAccessLevel accessLevel;};
var(Computers) string password;
var(Computers) string userName;
| Functions Detail |
|---|
AdditionalActivation Source code
AdditionalDeactivation Source code
BeginAlarm Source code
ChangePlayerVisibility Source code
CloseOut Source code
EndAlarm Source code
Frob Source code
GetAccessLevel Source code
GetNodeAddress Source code
GetNodeDesc Source code
GetNodeName Source code
GetNodeTexture Source code
GetPassword Source code
GetUserName Source code
Invoke Source code
NumUsers Source code
PostBeginPlay Source code
ResumeDataLinks Source code
Tick Source code
Tick On Source code
TryInvoke Source code| Defaultproperties |
|---|
defaultproperties { bOn=True lockoutDelay=30.000000 lastHackTime=-9999.000000 msgLockedOut="Terminal is locked out for %d more seconds" nodeName="UNATCO" titleString="United Nations Anti-Terrorist Coalition (UNATCO)" titleTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoUNATCO' TextPackage="DeusExText" NodeInfo(0)=(nodeName="UNATCO",nodeAddress="UN//UNATCO//RESTRICTED//923.128.6430",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoUNATCO') NodeInfo(1)=(nodeName="VersaLife",nodeDesc="VersaLife",nodeAddress="VERSALIFECORP//GLOBAL//3939.39.8",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoVersaLife') NodeInfo(2)=(nodeName="Queens Tower",nodeDesc="Queens Tower Luxury Suites",nodeAddress="QT_UTIL//LOCAL//673.9845.09531",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoQueensTower') NodeInfo(3)=(nodeName="USN",nodeDesc="United States Navy",nodeAddress="USGOV//MIL//USN//GLOBAL//0001",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoUSNavy') NodeInfo(4)=(nodeName="MJ12Net",nodeDesc="Majestic 12 Net",nodeAddress="MAJESTIC//GLOBAL//12.12.12",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoMJ12') NodeInfo(5)=(nodeName="Page Industries",nodeDesc="Page Industries",nodeAddress="PAGEIND//USERWEB//NODE.34@778",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoPage') NodeInfo(6)=(nodeName="X-51 SecureNet",nodeDesc="X-51 SecureNet",nodeAddress="X51//SECURENET//NODE.938@893",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoArea51') NodeInfo(7)=(nodeName="Everett Enterprises",nodeDesc="Everett Enterprises",nodeAddress="EE//INTSYS.TT//0232.98//TERMINAL",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoEverettEnt') NodeInfo(8)=(nodeName="NSF",nodeDesc="NSF",nodeAddress="HUB//RESISTANCE.7654//NSFNODES",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoNSF') NodeInfo(9)=(nodeName="NYComm",nodeDesc="NYC Communications",nodeAddress="USA//DOMESTIC//NYCCOM.USERS.PUB",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoNYComm') NodeInfo(10)=(nodeName="PRChina",nodeDesc="Peoples Republic of China",nodeAddress="PRC//GOV//RESTRICTED.HK.562",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoPRChina') NodeInfo(11)=(nodeName="HKNet",nodeDesc="HK Net",nodeAddress="PUB//HKNET//USERS.ACCTS.20435//2",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoHKNet') NodeInfo(12)=(nodeName="Quick Stop",nodeDesc="Quick Stop",nodeAddress="PUB//HKNET//QUICKSTOPINT//NODE98",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoQuickStop') NodeInfo(13)=(nodeName="Lucky Money",nodeDesc="Lucky Money Club",nodeAddress="PUB//HKNET//LUCKYMONEY/BUSSYS.294",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoLuckyMoney') NodeInfo(14)=(nodeName="IIS",nodeDesc="Illuminati Information Systems",nodeAddress="SECURE//IIS.INFTRANS.SYS//UEU",nodeTexture=Texture'DeusExUI.UserInterface.ComputerLogonLogoIlluminati') alarmTimeout=30 CompInUseMsg="The computer is already in use by %s." Mass=20.000000 Buoyancy=5.000000 } |
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