| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- DeusEx.DeusExDecoration
|
+-- DeusEx.ElectronicDevices
|
+-- DeusEx.Computers
|
+-- DeusEx.ComputerSecurity
| Variables Summary | |
|---|---|
| int | team |
| ComputerSecurity | |
| sViewInfo | Views[3] |
| Inherited Variables from DeusEx.Computers |
|---|
| alarmTimeout, bAnimating, bLockedOut, bOn, CompInUseMsg, ComputerNode, curFrobber, lastAlarmTime, lastHackTime, lockoutDelay, lockoutTime, msgLockedOut, NodeInfo[20], nodeName, specialOptions[4], terminalType, termwindow, TextPackage, titleString, titleTexture, userList[8] |
| Enumerations Summary |
|---|
| Inherited Enumerations from DeusEx.Computers |
|---|
| EAccessLevel, EComputerNodes |
| Structures Summary | ||
|---|---|---|
| sViewInfo titleString, cameraTag, turretTag, doorTag | ||
| Inherited Structures from DeusEx.Computers |
|---|
| sNodeInfo, sSpecialOptions, sUserInfo |
| Functions Summary | ||
|---|---|---|
![]() | AdditionalActivation (DeusExPlayer ActivatingPlayer)) | |
![]() | AdditionalDeactivation (DeusExPlayer DeactivatingPlayer)) | |
![]() | SetControlledObjectOwners (DeusExPlayer PlayerWhoOwns)) | |
| Inherited Functions from DeusEx.Computers |
|---|
| AdditionalActivation, AdditionalDeactivation, BeginAlarm, ChangePlayerVisibility, CloseOut, EndAlarm, Frob, GetAccessLevel, GetNodeAddress, GetNodeDesc, GetNodeName, GetNodeTexture, GetPassword, GetUserName, Invoke, NumUsers, PostBeginPlay, ResumeDataLinks, Tick, TryInvoke |
| Variables Detail |
|---|
| Structures Detail |
|---|
var(ComputerSecurity) name cameraTag;};
var(ComputerSecurity) name doorTag;
var(ComputerSecurity) localized string titleString;
var(ComputerSecurity) name turretTag;
| Functions Detail |
|---|
AdditionalActivation Source code
AdditionalDeactivation Source code
SetControlledObjectOwners Source code| Defaultproperties |
|---|
defaultproperties { Team=-1 terminalType=Class'DeusEx.NetworkTerminalSecurity' lockoutDelay=120.000000 UserList(0)=(userName="SECURITY",Password="SECURITY") ItemName="Security Computer Terminal" Physics=PHYS_None Mesh=LodMesh'DeusExDeco.ComputerSecurity' SoundRadius=8 SoundVolume=255 SoundPitch=96 AmbientSound=Sound'DeusExSounds.Generic.SecurityL' CollisionRadius=11.590000 CollisionHeight=10.100000 bCollideWorld=False BindName="ComputerSecurity" } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
| previous class next class | frames no frames | |||||