| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- DeusEx.DeusExDecoration
|
+-- DeusEx.ElectronicDevices
|
+-- DeusEx.HackableDevices
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+-- DeusEx.ControlPanel
| Variables Summary |
|---|
| Inherited Variables from DeusEx.HackableDevices |
|---|
| bHackable, bHacking, curTool, hackPlayer, hackStrength, hackTime, hackValue, initialhackStrength, LastTickTime, msgAlreadyHacked, msgHacking, msgMultitoolSuccess, msgNotHacked, numHacks, TicksPerHack, TicksSinceLastHack, TimeSinceReset, TimeToReset, UnTriggerEvent[4] |
| Functions Summary | ||
|---|---|---|
![]() | HackAction (Actor Hacker, bool bHacked)) | |
![]() | StopHacking ())) | |
| Inherited Functions from DeusEx.HackableDevices |
|---|
| Frob, HackAction, PostBeginPlay, StopHacking, Tick, Timer |
| Functions Detail |
|---|
HackAction Source code
StopHacking Source code| Defaultproperties |
|---|
defaultproperties { ItemName="Electronic Control Panel" Mesh=LodMesh'DeusExDeco.ControlPanel' SoundRadius=8 SoundVolume=255 SoundPitch=96 AmbientSound=Sound'DeusExSounds.Generic.ElectronicsHum' CollisionRadius=14.500000 CollisionHeight=23.230000 Mass=10.000000 Buoyancy=5.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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