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DeusEx.DataLinkTrigger

Extends
Trigger

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Triggers
      |   
      +-- Engine.Trigger
         |   
         +-- DeusEx.DataLinkTrigger

Variables Summary
boolbCheckFlagTimer
boolbStartedViaTouch
boolbStartedViaTrigger
floatcheckFlagTimer
DeusExPlayerplayer
PawntriggerInstigator
ActortriggerOther
DataLinkTrigger
boolbCheckFalse
namecheckFlag
namedatalinkTag
Inherited Variables from Engine.Trigger
bInitiallyActive, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType

Enumerations Summary
Inherited Enumerations from Engine.Trigger
ETriggerType

Functions Summary
function DatalinkFinished ()))
functionbool EvaluateFlag ()))
function Timer ()))
function Touch (Actor Other))
function Trigger (Actor Other, Pawn Instigator))
function UnTouch (actor Other ))
Inherited Functions from Engine.Trigger
CheckTouchList, FindTriggerActor, IsRelevant, PostBeginPlay, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch


Variables Detail

bCheckFlagTimer Source code

var bool bCheckFlagTimer;

bStartedViaTouch Source code

var bool bStartedViaTouch;

bStartedViaTrigger Source code

var bool bStartedViaTrigger;

checkFlagTimer Source code

var float checkFlagTimer;

player Source code

var DeusExPlayer player;

triggerInstigator Source code

var Pawn triggerInstigator;

triggerOther Source code

var Actor triggerOther;

DataLinkTrigger

bCheckFalse Source code

var(DataLinkTrigger) bool bCheckFalse;

checkFlag Source code

var(DataLinkTrigger) name checkFlag;

datalinkTag Source code

var(DataLinkTrigger) name datalinkTag;


Functions Detail

DatalinkFinished Source code

function DatalinkFinished ( ) )

EvaluateFlag Source code

function bool EvaluateFlag ( ) )

Timer Source code

function Timer ( ) )

Touch Source code

singular function Touch ( Actor Other) )

Trigger Source code

singular function Trigger ( Actor Other, Pawn Instigator) )

UnTouch Source code

function UnTouch ( actor Other ) )


Defaultproperties

defaultproperties
{
     checkFlagTimer=1.000000
     bTriggerOnceOnly=True
     CollisionRadius=96.000000
}

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Creation time: Mon 8/11/2021 16:31:05.437 - Created with UnCodeX