Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Pickup | +-- DeusEx.DeusExPickup | +-- DeusEx.Liquor40oz
Variables Summary | |
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Liquor40oz | |
ESkinColor | SkinColor |
Inherited Variables from DeusEx.DeusExPickup |
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bBreakable, CountLabel, fragType, maxCopies, msgTooMany |
Inherited Variables from Engine.Pickup |
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bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
Enumerations Summary | ||
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ESkinColor SC_Super45, SC_Bottle2, SC_Bottle3, SC_Bottle4 |
Functions Summary | ||
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![]() | Activate ())) Activated | |
![]() | BeginPlay ())) | |
![]() | BeginState ())) Activated |
Inherited Functions from DeusEx.DeusExPickup |
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BaseChange, BreakItSmashIt, HandlePickupQuery, Landed, PlayLandingSound, UpdateBeltText, UpdateInfo, UseOnce |
Inherited Functions from Engine.Pickup |
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Activate, BeginState, Frob, HandlePickupQuery, PickupFunction, SetRespawn, SpawnCopy, TravelPostAccept, UseCharge, UsedUp |
States Summary |
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Activated Source code |
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state Activated |
Activate, BeginState |
Variables Detail |
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Enumerations Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bBreakable=True maxCopies=10 bCanHaveMultipleCopies=True bActivatable=True ItemName="Forty" PlayerViewOffset=(X=30.000000,Z=-12.000000) PlayerViewMesh=LodMesh'DeusExItems.Liquor40oz' PickupViewMesh=LodMesh'DeusExItems.Liquor40oz' ThirdPersonMesh=LodMesh'DeusExItems.Liquor40oz' LandSound=Sound'DeusExSounds.Generic.GlassHit1' Icon=Texture'DeusExUI.Icons.BeltIconBeerBottle' largeIcon=Texture'DeusExUI.Icons.LargeIconBeerBottle' largeIconWidth=14 largeIconHeight=47 Description="'COLD SWEAT forty ounce malt liquor. Never let 'em see your COLD SWEAT.'" beltDescription="FORTY" Mesh=LodMesh'DeusExItems.Liquor40oz' CollisionRadius=3.000000 CollisionHeight=9.140000 Mass=10.000000 Buoyancy=8.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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