DeusEx.MenuScreenAugSetup
- Extends
- MenuUIScreenWindow
Core.Object
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+-- Extension.ExtensionObject
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+-- Extension.Window
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+-- Extension.TabGroupWindow
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+-- Extension.ModalWindow
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+-- DeusEx.DeusExBaseWindow
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+-- DeusEx.MenuUIWindow
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+-- DeusEx.MenuUIScreenWindow
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+-- DeusEx.MenuScreenAugSetup
Inherited Variables from DeusEx.MenuUIWindow |
actionButtons[5], AskToTrainMessage, AskToTrainTitle, bActionButtonBarActive, bAllowWindowDragging, bEscapeSavesSettings, bHelpAlwaysOn, bLeftEdgeActive, bRightEdgeActive, btnLabelCancel, btnLabelOK, btnLabelPrevious, btnLabelResetToDefaults, bUsesHelpWindow, bWindowBeingDragged, clientHeight, clientTextures[6], clientWidth, defaultHelpClientDiffY, defaultHelpHeight, defaultHelpLeftOffset, ExitMessage, helpPosY, IntroWarningMessage, messageBoxMode, MessageBoxTitle, shadowHeight, shadowOffsetX, shadowOffsetY, shadowWidth, textureCols, textureRows, title, TrainingWarningMessage, verticalOffset, winButtonBar, winClient, windowStartDragX, windowStartDragY, winHelp, winLeftEdge, winRightEdge, winShadow, winShadowClass, winTitle |
Inherited Functions from DeusEx.MenuUIWindow |
BoxOptionSelected, ButtonActivated, CancelScreen, ChildRequestedReconfiguration, ConfigurationChanged, ConfirmIntro, ConfirmTraining, CreateActionButtonBar, CreateActionButtons, CreateClientWindow, CreateControls, CreateHeaderButton, CreateHelpWindow, CreateLeftEdgeWindow, CreateMenuEditWindow, CreateMenuHeader, CreateMenuLabel, CreateMenuUITab, CreateRightEdgeWindow, CreateScrollAreaWindow, CreateShadowWindow, CreateTitleWindow, DestroyWindow, EnableActionButton, HideHelp, InitWindow, IsActionButtonEnabled, MouseButtonPressed, MouseButtonReleased, MouseMoved, ParentRequestedPreferredSize, ProcessAction, ProcessActionButton, ProcessCustomMenuButton, ProcessMenuAction, ResetToDefaults, SaveSettings, SetTitle, ShowHelp, StartNewGame, StyleChanged, VirtualKeyPressed |
var Name AugPrefs[9];
var String ChoiceNames[18];
var String ChosenAugs[9];
var int ChosenRowID;
var string FilterString;
var localized string HeaderAugChosenLabel;
var localized string HeaderPlayerNameLabel;
function string AugFamiliarName ( string AugStringName) )
function bool ButtonActivated (
Window buttonPressed ) )
ChosenSelectionChanged Source code
function ChosenSelectionChanged ( int numSelections, int focusRowId) )
function CompressChosenList ( ) )
function CreateAugButtons ( ) )
function CreateAugChosenHeader ( ) )
function CreateChosenList ( ) )
function CreateControls ( ) )
function CreatePriorityButtons ( ) )
function EnableButtons ( ) )
function int FindAugInChosenList ( string AugName) )
FocusEnteredDescendant Source code
event FocusEnteredDescendant (
Window enterWindow) )
event FocusLeftDescendant (
Window leaveWindow) )
function Augmentation GetAugFromStringName (
string AugStringName) )
function HandleAugPress ( int iButtonIndex) )
event InitWindow ( ) )
function bool IsPressed ( int iButtonIndex) )
event bool ListSelectionChanged (
window list,
int numSelections,
int focusRowId) )
function PopulateChosenList ( ) )
function ReadChosenAugs ( ) )
function ResetToDefaults ( ) )
function SaveSettings ( ) )
function SelectChosenAug ( int RealIndex) )
function SetPressedState ( int iButtonIndex, bool bPressed) )
function ShiftAugmentation ( int dir) )
defaultproperties
{
filterString="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz1234567890[]()"
HeaderAugChosenLabel="Augmentation Priorities"
AugPrefs(0)=AugVision
AugPrefs(1)=AugHealing
AugPrefs(2)=AugSpeed
AugPrefs(3)=AugDefense
AugPrefs(4)=AugBallistic
AugPrefs(5)=AugShield
AugPrefs(6)=AugEMP
AugPrefs(7)=AugStealth
AugPrefs(8)=AugAqualung
actionButtons(0)=(Align=HALIGN_Right,Action=AB_Cancel)
actionButtons(1)=(Align=HALIGN_Right,Action=AB_Reset)
actionButtons(2)=(Action=AB_OK)
Title="Multiplayer Augmentation Setup"
ClientWidth=537
ClientHeight=311
clientTextures(0)=Texture'DeusExUI.UserInterface.MenuAugsBackground_1'
clientTextures(1)=Texture'DeusExUI.UserInterface.MenuAugsBackground_2'
clientTextures(2)=Texture'DeusExUI.UserInterface.MenuAugsBackground_3'
clientTextures(3)=Texture'DeusExUI.UserInterface.MenuAugsBackground_4'
clientTextures(4)=Texture'DeusExUI.UserInterface.MenuAugsBackground_5'
clientTextures(5)=Texture'DeusExUI.UserInterface.MenuAugsBackground_6'
helpPosY=251
}
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Creation time: Mon 8/11/2021 16:31:11.570 - Created with
UnCodeX