Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Brush | +-- Engine.Mover | +-- DeusEx.MultiMover
Variables Summary | |
---|---|
bool | bIsMoving |
int | CurrentSeq |
int | i |
int | LastSeq |
MultiMover | |
bool | bReverseKeyframes |
int | SeqKey1[4] |
int | SeqKey2[4] |
int | SeqKey3[4] |
int | SeqKey4[4] |
float | SeqTime1[4] |
float | SeqTime2[4] |
float | SeqTime3[4] |
float | SeqTime4[4] |
Inherited Variables from Engine.Brush |
---|
bColored, BrushColor, CsgOper, MainScale, PolyFlags, PostPivot, PostScale, TempScale, UnusedLightMesh |
Enumerations Summary |
---|
Inherited Enumerations from Engine.Mover |
---|
EBumpType, EMoverEncroachType, EMoverGlideType |
Inherited Enumerations from Engine.Brush |
---|
ECsgOper |
Functions Summary | ||
---|---|---|
![]() | BeginPlay ())) | |
![]() | InterpolateEnd (actor Other)) MultiMover | |
![]() | int | SeqKeys (int seq, int which)) |
![]() | float | SeqTimes (int seq, int which)) |
![]() | SetSeq (int seqnum)) |
Inherited Functions from Engine.Mover |
---|
Attach, BeginEvent, BeginPlay, BeginState, Bump, DoClose, DoOpen, EncroachingOn, EndEvent, FindTriggerActor, FinishedClosing, FinishedOpening, FinishNotify, HandleDoor, HandleTriggerDoor, InterpolateEnd, InterpolateTo, MakeGroupReturn, MakeGroupStop, PostBeginPlay, SetKeyframe, SpecialHandling, TakeDamage, Timer, Trigger, UnTrigger |
States Summary |
---|
MultiMover Source code |
---|
auto state MultiMover |
InterpolateEnd |
Variables Detail |
---|
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { SeqKey1(0)=-1 SeqKey1(1)=-1 SeqKey1(2)=-1 SeqKey1(3)=-1 SeqKey2(0)=-1 SeqKey2(1)=-1 SeqKey2(2)=-1 SeqKey2(3)=-1 SeqKey3(0)=-1 SeqKey3(1)=-1 SeqKey3(2)=-1 SeqKey3(3)=-1 SeqKey4(0)=-1 SeqKey4(1)=-1 SeqKey4(2)=-1 SeqKey4(3)=-1 bReverseKeyframes=True LastSeq=-1 CurrentSeq=-1 InitialState=MultiMover } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |