| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object
|
+-- Engine.Bitmap
|
+-- Engine.Texture
|
+-- Fire.FractalTexture
FireTexture, IceTexture, WaterTexture
| Variables Summary | |
|---|---|
| byte | AuxPhase |
| byte | DrawPhase |
| int | GlobalPhase |
| int | LightOutput |
| int | SoundOutput |
| int | UMask |
| int | VMask |
| Inherited Variables from Engine.Texture |
|---|
| Accumulator, Alpha, AnimCurrent, AnimNext, bAutoUPan, bAutoVPan, bBigWavy, bCloudWavy, bDirtyShadows, bEnvironment, bFakeBackdrop, bGouraud, bHasComp, bHighColorQuality, bHighLedge, bHighShadowDetail, bHighTextureQuality, bInvisible, bLowShadowDetail, bMasked, bMirrored, bModulate, bNoMerge, bNoSmooth, bNotSolid, bParametric, bPortal, bRealtime, bRealtimeChanged, bSemisolid, bSmallWavy, bSpecialLit, bTransparent, bTwoSided, BumpMap, bUnlit, bWaterWavy, bX2, bX3, bX4, bX5, bX6, bX7, CompFormat, CompMips, DetailTexture, Diffuse, DrawScale, FootstepSound, Friction, HitSound, LODSet, MacroTexture, MaxFrameRate, MinFrameRate, MipMult, Mips, PrimeCount, PrimeCurrent, Specular |
| Inherited Variables from Engine.Bitmap |
|---|
| Format, InternalTime[2], MaxColor, MipZero, Palette, UBits, UClamp, USize, VBits, VClamp, VSize |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Texture |
|---|
| ELODSet |
| Inherited Enumerations from Engine.Bitmap |
|---|
| ETextureFormat |
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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