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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- DeusEx.DeusExDecoration | +-- DeusEx.ElectronicDevices | +-- DeusEx.HackableDevices | +-- DeusEx.AutoTurretGun | +-- DeusEx.AutoTurretGunSmall
Variables Summary |
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Inherited Variables from DeusEx.AutoTurretGun |
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team, titleString, updateTime |
Inherited Variables from DeusEx.HackableDevices |
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bHackable, bHacking, curTool, hackPlayer, hackStrength, hackTime, hackValue, initialhackStrength, LastTickTime, msgAlreadyHacked, msgHacking, msgMultitoolSuccess, msgNotHacked, numHacks, TicksPerHack, TicksSinceLastHack, TimeSinceReset, TimeToReset, UnTriggerEvent[4] |
Functions Summary |
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Inherited Functions from DeusEx.AutoTurretGun |
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Destroyed, HackAction, PostBeginPlay, PreBeginPlay, ResetComputerAlignment, TakeDamage, Tick |
Inherited Functions from DeusEx.HackableDevices |
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Frob, HackAction, PostBeginPlay, StopHacking, Tick, Timer |
Defaultproperties |
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defaultproperties { DrawScale=0.500000 PrePivot=(Z=-4.380000) CollisionRadius=11.250000 CollisionHeight=4.550000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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