| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- DeusEx.DeusExDecoration
|
+-- DeusEx.ElectronicDevices
|
+-- DeusEx.HackableDevices
|
+-- DeusEx.AutoTurretGun
|
+-- DeusEx.AutoTurretGunSmall
| Variables Summary |
|---|
| Inherited Variables from DeusEx.AutoTurretGun |
|---|
| team, titleString, updateTime |
| Inherited Variables from DeusEx.HackableDevices |
|---|
| bHackable, bHacking, curTool, hackPlayer, hackStrength, hackTime, hackValue, initialhackStrength, LastTickTime, msgAlreadyHacked, msgHacking, msgMultitoolSuccess, msgNotHacked, numHacks, TicksPerHack, TicksSinceLastHack, TimeSinceReset, TimeToReset, UnTriggerEvent[4] |
| Functions Summary |
|---|
| Inherited Functions from DeusEx.AutoTurretGun |
|---|
| Destroyed, HackAction, PostBeginPlay, PreBeginPlay, ResetComputerAlignment, TakeDamage, Tick |
| Inherited Functions from DeusEx.HackableDevices |
|---|
| Frob, HackAction, PostBeginPlay, StopHacking, Tick, Timer |
| Defaultproperties |
|---|
defaultproperties { DrawScale=0.500000 PrePivot=(Z=-4.380000) CollisionRadius=11.250000 CollisionHeight=4.550000 } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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