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DeusEx.BarrelFire

Extends
Containers

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.Containers
            |   
            +-- DeusEx.BarrelFire

Variables Summary
floatlastDamageTime
Inherited Variables from DeusEx.Containers
bGenerateTrash, numThings
Inherited Variables from DeusEx.DeusExDecoration
bCanBeBase, bExplosive, bFlammable, bFloating, bGenerateFlies, bHighlight, bInvincible, explosionDamage, explosionRadius, Flammability, flyGen, fragType, gradualHurtCounter, gradualHurtSteps, HitPoints, itemArticle, itemName, minDamageThreshold, moverTag, NextLabel, NextState, origRot, pushSoundId

Functions Summary
function Bump (Actor Other))
function DamageOther (Actor Other))
function SupportActor (Actor Other))
Inherited Functions from DeusEx.Containers
Destroyed
Inherited Functions from DeusEx.DeusExDecoration
BaseChange, BeginPlay, BeginState, Bump, ConBindEvents, Destroyed, DropThings, EndConversation, EnterConversationState, Explode, ExtinguishFire, Frag, Frob, Landed, PostPostBeginPlay, PreBeginPlay, ResetScaleGlow, SupportActor, TakeDamage, Tick, Timer, TravelPostAccept, Trigger, ZoneChange


Variables Detail

lastDamageTime Source code

var float lastDamageTime;


Functions Detail

Bump Source code

singular function Bump ( Actor Other) )

DamageOther Source code

function DamageOther ( Actor Other) )

SupportActor Source code

singular function SupportActor ( Actor Other) )


Defaultproperties

defaultproperties
{
     HitPoints=40
     bInvincible=True
     bFlammable=False
     ItemName="Burning Barrel"
     bBlockSight=True
     Mesh=LodMesh'DeusExDeco.BarrelFire'
     ScaleGlow=2.000000
     bUnlit=True
     SoundRadius=16
     SoundVolume=255
     AmbientSound=Sound'Ambient.Ambient.FireSmall2'
     CollisionRadius=20.000000
     CollisionHeight=29.000000
     LightType=LT_Steady
     LightEffect=LE_FireWaver
     LightBrightness=128
     LightHue=32
     LightSaturation=64
     LightRadius=6
     Mass=260.000000
     Buoyancy=270.000000
}

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Creation time: Mon 8/11/2021 16:31:02.685 - Created with UnCodeX