- Extends
- SkilledTool
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- DeusEx.DeusExPickup
|
+-- DeusEx.SkilledTool
|
+-- DeusEx.NanoKeyRing
var localized string KeysAvailableLabel;
var localized string NoKeys;
simulated function ClientRemoveAllKeys ( ) )
simulated function int GetKeyCount ( ) )
simulated function GiveClientKey ( Name newKeyID, String newDescription) )
simulated function GiveKey ( Name newKeyID, String newDescription) )
simulated function bool HasKey ( Name KeyToLookFor) )
function PutDown ( ) )
function PutDown ( ) )
simulated function RemoveAllKeys ( ) )
simulated function RemoveClientKey ( Name KeyToRemove) )
simulated function RemoveKey ( Name KeyToRemove) )
simulated function bool UpdateInfo (
Object winObject) )
defaultproperties
{
NoKeys="No Nano Keys Available!"
KeysAvailableLabel="Nano Keys Available:"
UseSound=Sound'DeusExSounds.Generic.KeysRattling'
bDisplayableInv=False
ItemName="Nanokey Ring"
ItemArticle="the"
PlayerViewOffset=(X=16.000000,Y=15.000000,Z=-16.000000)
PlayerViewMesh=LodMesh'DeusExItems.NanoKeyRingPOV'
PickupViewMesh=LodMesh'DeusExItems.NanoKeyRing'
ThirdPersonMesh=LodMesh'DeusExItems.NanoKeyRing'
Icon=Texture'DeusExUI.Icons.BeltIconNanoKeyRing'
largeIcon=Texture'DeusExUI.Icons.LargeIconNanoKeyRing'
largeIconWidth=47
largeIconHeight=44
Description="A nanokey ring can read and store the two-dimensional molecular patterns from different nanokeys, and then recreate those patterns on demand."
beltDescription="KEY RING"
bHidden=True
Mesh=LodMesh'DeusExItems.NanoKeyRing'
CollisionRadius=5.510000
CollisionHeight=4.690000
Mass=10.000000
Buoyancy=5.000000
}
|
Creation time: Mon 8/11/2021 16:31:12.871 - Created with
UnCodeX