Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Pickup | +-- DeusEx.DeusExPickup | +-- DeusEx.SkilledTool
Lockpick, Multitool, NanoKeyRing
Variables Summary | |
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bool | bBeingUsed |
SkilledTool | |
sound | useSound |
Inherited Variables from DeusEx.DeusExPickup |
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bBreakable, CountLabel, fragType, maxCopies, msgTooMany |
Inherited Variables from Engine.Pickup |
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bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
Functions Summary | ||
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![]() | BringUp ())) | |
![]() | PickupFunction (Pawn Other)) | |
![]() | PlayIdleAnim ())) | |
![]() | PlayUseAnim ())) | |
![]() | PreBeginPlay ())) | |
![]() | PutDown ())) | |
![]() | PutDown ())) DownItem | |
![]() | PutDown ())) StopIt | |
![]() | PutDown ())) UseIt | |
![]() | StopUseAnim ())) | |
![]() | Timer ())) Idle |
Inherited Functions from DeusEx.DeusExPickup |
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BaseChange, BreakItSmashIt, HandlePickupQuery, Landed, PlayLandingSound, UpdateBeltText, UpdateInfo, UseOnce |
Inherited Functions from Engine.Pickup |
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Activate, BeginState, Frob, HandlePickupQuery, PickupFunction, SetRespawn, SpawnCopy, TravelPostAccept, UseCharge, UsedUp |
States Summary |
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DownItem Source code |
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state DownItem |
PutDown |
Idle Source code |
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state Idle |
Timer |
StopIt Source code |
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state StopIt |
PutDown |
UseIt Source code |
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state UseIt |
PutDown |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { CountLabel="Uses:" } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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