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DeusEx.OfficeChair

Extends
Seat

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.Furniture
            |   
            +-- DeusEx.Seat
               |   
               +-- DeusEx.OfficeChair

Variables Summary
OfficeChair
ESkinColorSkinColor
Inherited Variables from DeusEx.Seat
InitialPosition, numSitPoints, sitPoint[4], sittingActor[4]

Enumerations Summary
ESkinColor
SC_GrayLeather, SC_BrownLeather, SC_BrownCloth, SC_GrayCloth

Functions Summary
function BeginPlay ()))
Inherited Functions from DeusEx.Seat
BeginPlay, Bump


Variables Detail

OfficeChair

SkinColor Source code

var(OfficeChair) ESkinColor SkinColor;


Enumerations Detail

ESkinColor Source code

enum ESkinColor
{
SC_GrayLeather, SC_BrownLeather, SC_BrownCloth, SC_GrayCloth
};


Functions Detail

BeginPlay Source code

function BeginPlay ( ) )


Defaultproperties

defaultproperties
{
     sitPoint(0)=(X=0.000000,Y=-4.000000,Z=0.000000)
     ItemName="Swivel Chair"
     Mesh=LodMesh'DeusExDeco.OfficeChair'
     CollisionRadius=16.000000
     CollisionHeight=25.549999
     Mass=30.000000
     Buoyancy=5.000000
}

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Creation time: Mon 8/11/2021 16:31:13.281 - Created with UnCodeX