| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- DeusEx.DeusExDecoration
|
+-- DeusEx.Furniture
|
+-- DeusEx.Seat
|
+-- DeusEx.OfficeChair
| Variables Summary | |
|---|---|
| OfficeChair | |
| ESkinColor | SkinColor |
| Inherited Variables from DeusEx.Seat |
|---|
| InitialPosition, numSitPoints, sitPoint[4], sittingActor[4] |
| Enumerations Summary | ||
|---|---|---|
| ESkinColor SC_GrayLeather, SC_BrownLeather, SC_BrownCloth, SC_GrayCloth | ||
| Functions Summary | ||
|---|---|---|
![]() | BeginPlay ())) | |
| Inherited Functions from DeusEx.Seat |
|---|
| BeginPlay, Bump |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Functions Detail |
|---|
BeginPlay Source code| Defaultproperties |
|---|
defaultproperties { sitPoint(0)=(X=0.000000,Y=-4.000000,Z=0.000000) ItemName="Swivel Chair" Mesh=LodMesh'DeusExDeco.OfficeChair' CollisionRadius=16.000000 CollisionHeight=25.549999 Mass=30.000000 Buoyancy=5.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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