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DeusEx.Rebreather

Extends
ChargedPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- DeusEx.DeusExPickup
            |   
            +-- DeusEx.ChargedPickup
               |   
               +-- DeusEx.Rebreather

Variables Summary
Inherited Variables from DeusEx.ChargedPickup
ActivateSound, bIsActive, bOneUseOnly, ChargedIcon, ChargeRemainingLabel, DeactivateSound, LoopSound, skillNeeded
Inherited Variables from DeusEx.DeusExPickup
bBreakable, CountLabel, fragType, maxCopies, msgTooMany

Functions Summary
function ChargedPickupUpdate (DeusExPlayer Player))
Inherited Functions from DeusEx.ChargedPickup
Activate, BeginState, CalcChargeDrain, ChargedPickupBegin, ChargedPickupEnd, ChargedPickupUpdate, EndState, GetCurrentCharge, IsActive, Timer, UpdateInfo, UsedUp
Inherited Functions from DeusEx.DeusExPickup
BaseChange, BreakItSmashIt, HandlePickupQuery, Landed, PlayLandingSound, UpdateBeltText, UpdateInfo, UseOnce


Functions Detail

ChargedPickupUpdate Source code

function ChargedPickupUpdate ( DeusExPlayer Player) )


Defaultproperties

defaultproperties
{
     skillNeeded=Class'DeusEx.SkillEnviro'
     LoopSound=Sound'DeusExSounds.Pickup.RebreatherLoop'
     ChargedIcon=Texture'DeusExUI.Icons.ChargedIconRebreather'
     ExpireMessage="Rebreather power supply used up"
     ItemName="Rebreather"
     PlayerViewOffset=(X=30.000000,Z=-6.000000)
     PlayerViewMesh=LodMesh'DeusExItems.Rebreather'
     PickupViewMesh=LodMesh'DeusExItems.Rebreather'
     ThirdPersonMesh=LodMesh'DeusExItems.Rebreather'
     LandSound=Sound'DeusExSounds.Generic.PaperHit2'
     Icon=Texture'DeusExUI.Icons.BeltIconRebreather'
     largeIcon=Texture'DeusExUI.Icons.LargeIconRebreather'
     largeIconWidth=44
     largeIconHeight=34
     Description="A disposable chemical scrubber that can extract oxygen from water during brief submerged operations."
     beltDescription="REBREATHR"
     Mesh=LodMesh'DeusExItems.Rebreather'
     CollisionRadius=6.900000
     CollisionHeight=3.610000
     Mass=10.000000
     Buoyancy=8.000000
}

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Creation time: Mon 8/11/2021 16:31:14.780 - Created with UnCodeX