DeusEx.ComputerSecurityCameraWindow
- Extends
- Window
Core.Object
|
+-- Extension.ExtensionObject
|
+-- Extension.Window
|
+-- DeusEx.ComputerSecurityCameraWindow
Inherited Variables from Extension.Window |
acceleratorKey, att, background, backgroundStyle, bBeingDestroyed, bConfigured, bDrawRawBackground, bIsInitialized, bIsSelectable, bIsSensitive, bIsVisible, bLastHeightSpecified, bLastWidthSpecified, bNeedsQuery, bNeedsReconfigure, boldFont, bSmoothBackground, bSpecialText, bStretchBackground, bTextTranslucent, bTickEnabled, clientObject, colMajorIndex, defaultCursor, defaultCursorColor, defaultCursorShadow, defaultHotX, defaultHotY, firstChild, firstTimer, focusSound, freeTimer, gGc, hardcodedHeight, hardcodedWidth, height, hMargin0, hMargin1, holdHeight, holdWidth, holdX, holdY, invisibleSound, lastChild, lastQueryHeight, lastQueryWidth, lastSpecifiedHeight, lastSpecifiedWidth, lockCount, maxClicks, nextSibling, normalFont, parentOwner, prevSibling, rowMajorIndex, soundVolume, textColor, textPlane, textVSpacing, tileColor, tilePlane, unfocusSound, visibleSound, vMargin0, vMargin1, wGc, width, winClipRect, windowType, winHAlign, winParent, winVAlign, x, y |
Inherited Enumerations from Extension.ExtensionObject |
EColumnType, EDrawStyle, EFlagType, EHAlign, EHDirection, EInputKey, EInputState, EInsertionPointType, EMouseFocusMode, EMove, EMoveInsert, EMoveList, EMoveThumb, EOrder, EOrientation, EVAlign, EVDirection |
Inherited Functions from Extension.Window |
AcceleratorKeyPressed, AddActorRef, AddTimer, AskParentForReconfigure, AskParentToShowArea, BoxOptionSelected, ButtonActivated, CarriageReturn, ChangeStyle, ChildAdded, ChildRemoved, ChildRequestedReconfiguration, ChildRequestedShowArea, ChildRequestedVisibilityChange, ClipAttributesChanged, ClipPositionChanged, ConfigurationChanged, ConfigureChild, ConvertCoordinates, ConvertScriptString, ConvertVectorToCoordinates, CR, DescendantAdded, DescendantRemoved, Destroy, DestroyAllChildren, DestroyWindow, DisableWindow, DrawWindow, EditActivated, EnableSpecialText, EnableTranslucentText, EnableWindow, FindWindow, FocusEnteredDescendant, FocusEnteredWindow, FocusLeftDescendant, FocusLeftWindow, GetBottomChild, GetClientObject, GetColorScaled, GetCursorPos, GetFocusWindow, GetGC, GetHigherSibling, GetLowerSibling, GetModalWindow, GetParent, GetPlayerPawn, GetRootWindow, GetTabGroupWindow, GetTickOffset, GetTopChild, GrabMouse, Hide, InitWindow, IsActorValid, IsFocusWindow, IsKeyDown, IsPointInWindow, IsSensitive, IsVisible, KeyPressed, ListRowActivated, ListSelectionChanged, Lower, MouseButtonPressed, MouseButtonReleased, MouseEnteredWindow, MouseLeftWindow, MouseMoved, MoveFocusDown, MoveFocusLeft, MoveFocusRight, MoveFocusUp, MoveTabGroupNext, MoveTabGroupPrev, NewChild, ParentRequestedGranularity, ParentRequestedPreferredSize, PlaySound, PostDrawWindow, QueryGranularity, QueryPreferredHeight, QueryPreferredSize, QueryPreferredWidth, Raise, RawKeyPressed, RawMouseButtonPressed, ReleaseGC, RemoveActorRef, RemoveTimer, ResetHeight, ResetSize, ResetWidth, ResizeChild, ScaleAttributesChanged, ScalePositionChanged, ScaleRangeChanged, SensitivityChanged, SetAcceleratorText, SetBackground, SetBackgroundSmoothing, SetBackgroundStretching, SetBackgroundStyle, SetBaselineData, SetBoldFont, SetChildVisibility, SetClientObject, SetConfiguration, SetCursorPos, SetDefaultCursor, SetFocusSounds, SetFocusWindow, SetFont, SetFonts, SetHeight, SetNormalFont, SetPos, SetSelectability, SetSensitivity, SetSize, SetSoundVolume, SetTextColor, SetTextColorRGB, SetTileColor, SetTileColorRGB, SetVisibilitySounds, SetWidth, SetWindowAlignments, Show, TextChanged, ToggleChanged, UngrabMouse, VirtualKeyPressed, VisibilityChanged, WindowReady |
var localized string AttackingAlliesLabel;
var localized string AttackingEnemiesLabel;
AttackingEverythingLabel Source code
var localized string AttackingEverythingLabel;
var localized string CameraLabel;
var localized string CameraStatusLabel;
var localized String ClosedLabel;
var localized string DisabledLabel;
var localized string DoorStatusLabel;
var localized string FriendlyLabel;
var localized string HostileLabel;
var localized String LockedLabel;
var localized String NoSignalLabel;
var localized string OffLabel;
var localized string OnLabel;
var localized String OpenLabel;
var localized string TurretStatusLabel;
var localized String UnlockedLabel;
var int viewIndex;
function CreateCameraButton ( ) )
function CreateControls ( ) )
function CreateStatusLabels ( ) )
function CreateTitle ( ) )
function CreateViewportWindow ( ) )
event DestroyWindow ( ) )
function HideCameraLabels ( ) )
event InitWindow ( ) )
function SetCameraStatus ( bool bOn) )
function SetTitle ( String newTitle) )
function SetViewIndex ( int newViewIndex) )
function ShowDoorLabel ( bool bNewShow) )
function ShowTurretLabel ( bool bNewShow) )
function UpdateCameraStatus ( ) )
function UpdateDoorStatus ( ) )
function UpdateTurretStatus ( ) )
defaultproperties
{
CameraLabel="Camera"
CameraStatusLabel="Camera:"
DoorStatusLabel="Door:"
TurretStatusLabel="Turret:"
OnLabel="On"
OffLabel="Off"
FriendlyLabel="Detecting Enemies"
HostileLabel="Detecting Allies"
DisabledLabel="Bypassed"
AttackingAlliesLabel="Attacking Allies"
AttackingEnemiesLabel="Attacking Enemies"
AttackingEverythingLabel="Attacking Everything"
NoSignalLabel="NO SIGNAL"
OpenLabel="Open"
ClosedLabel="Closed"
LockedLabel="Locked"
UnlockedLabel="Unlocked"
}
|
Creation time: Mon 8/11/2021 16:31:04.509 - Created with
UnCodeX